PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
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scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
# In the command line, find the PID of your simulator process: | |
ps -p `pgrep launchd_sim` | |
# or if you have many simulators running: | |
ps -A | grep launchd_sim | |
# Find the PID of the WebContent process: | |
pgrep -P <simulator-pid> 'com.apple.WebKit.WebContent' | |
# kill it |
[web-app-manifest] | |
const response_bodies = $WPT_BODIES; | |
const manifestURLs = new Set(Array.from(document.querySelectorAll('link[rel=manifest]')).map(link => { | |
const base = new URL(location.href).origin; | |
const href = link.getAttribute('href'); | |
return new URL(href, base).href; | |
})); | |
const manifests = response_bodies.filter(har => { |
document.documentElement.innerHTML = ''; | |
for (const obj of [document, window]) { | |
for (const event of Object.values(getEventListeners(obj))) { | |
for (const {type, listener, useCapture} of event) { | |
obj.removeEventListener(type, listener, useCapture) | |
} | |
} | |
} |
PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
--
scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
/* | |
* For more detail see https://andydavies.me/blog/2020/09/22/exploring-site-speed-optimisations-with-webpagetest-and-cloudflare-workers/ | |
* Started from Pat's example in https://www.slideshare.net/patrickmeenan/getting-the-most-out-of-webpagetest | |
* | |
* Change site to be site you want to experiment with | |
*/ | |
const site = 'www.example.com'; | |
async function handleRequest(request) { |
# I'm a lame, sorry | |
FIRST_RUN="true"; | |
function show_aliases_available_for_the_last_command { | |
if [[ "$FIRST_RUN" == "true" ]]; then | |
FIRST_RUN="false"; | |
return; | |
fi | |
local LAST_COMMAND=$(history | tail -1 | cut -d' ' -f2- | xargs); | |
local FOUND_ALIASES=$(alias | egrep "^[a-z]+='$LAST_COMMAND .*'$"); |
There's the pervarsive notion that all JS is created equal and that there's only minor and easily detectable differences between the various file formats used to author JavaScript. This is correct, from a certain point of view.
For many people writing JavaScript that gets passed into build tools,
Dynamic import, but where the module you import runs in a different thread.
Powered by Comlink and Module Workers.
Available via unpkg: https://unpkg.com/comlinkage
Chrome 61+ supports dynamic import() within Classic Workers. We can use this to polyfill Module Workers to a reasonable degree of accuracy.
The only trick is that we need to queue up any messages received while we wait for the module tree to load in the Worker, since Module Workers load the entire dependency graph before flushing messages queued during Worker instantiation.
This polyfill comes in two versions:
module-workers-polyfill-inline.js
is a single-file polyfill, but creates Workers with an Opaque Origin. If you're only loading dependencies from absolute URLs and not relying on storage like IndexedDB, this option is fine.
List of useful npx (NPM Package Runner) commands.
Using NPX we can execute/run node binaries without the need to install it locally or globally.