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Comment Lines 2419=>2422
File:
2.69/scripts/addons/io_scene_fbx/export_fbx.py
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>iugu</title>
<!--[if lt IE 9]>
<script src="/compat/html5.js"></script>
<![endif]-->
<link rel="stylesheet" href="//netdna.bootstrapcdn.com/bootstrap/3.0.2/css/bootstrap.min.css" type="text/css" />
FName ACharacter::CharacterMovementComponentName(TEXT("CharMoveComp"));
...
ACharacter::ACharacter(const class FPostConstructInitializeProperties& PCIP) : Super(PCIP) {
...
CharacterMovement = PCIP.CreateDefaultSubobject<UCharacterMovementComponent>(this, ACharacter::Char...);
if (CharacterMovement)
{
CharacterMovement->UpdatedComponent = CapsuleComponent;
function onUseChecked( pUser, iUsed )
{
var iDice1 = RandomNumber( 1, 6 );
var iDice2 = RandomNumber( 1, 6 );
var pName = pUser.name;
if( iUsed.container != null )
pUser.EmoteMessage( pName+" rolls the dice and gets a "+iDice1+" and a "+iDice2+"." );
else
Build target UEUniversityEditor - Mac
ExternalBuildToolExecution UEUniversityEditor\ -\ Mac
cd /Users/Shared/UnrealEngine/4.0
export ACTION=
export ALTERNATE_GROUP=staff
export ALTERNATE_MODE=u+w,go-w,a+rX
export ALTERNATE_OWNER=patricknegri
export ALWAYS_SEARCH_USER_PATHS=NO
@pnegri
pnegri / gist:9709391
Created March 22, 2014 15:55
Diablo like mouse character lookAt
void Player::lookAtFromMouse() {
if (m_pCharacter == NULL) return;
//o-- Get Mouse Position
CEGUI::Vector2f absMouse = CEGUI::System::getSingleton().getDefaultGUIContext().getMouseCursor().getPosition();
CEGUI::Vector2f relativeMouse = CEGUI::CoordConverter::screenToWindow(
*CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow(),
absMouse
);
void Player::lookAtFromMouse() {
if (m_pCharacter == NULL) return;
//o-- Get Mouse Position
CEGUI::Vector2f absMouse = CEGUI::System::getSingleton().getDefaultGUIContext().getMouseCursor().getPosition();
CEGUI::Vector2f relativeMouse = CEGUI::CoordConverter::screenToWindow(
*CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow(),
absMouse
);
$("form").submit (evt) ->
form = $(this)
form.find("button .btn-danger").prop('disabled',true)
if ($('input[name=payment_method]:checked').val() == "credit_card" && $('input[name=credit_card_token]').val().length == 0)
evt.preventDefault()
$("#credit_card_details").removeClass("has-error")
name = $("#credit_card_details .credit_card_name").val().split(" ")
$("#credit_card_details .credit_card_first_name").val name.shift()
$("#credit_card_details .credit_card_last_name").val name.join(" ")
<?xml version="1.0" encoding="UTF-8"?>
<GUILayout version="4" >
<Window type="DefaultWindow" name="MainMenu" >
<Property name="Area" value="{{0,0},{0,0},{1,0},{1,0}}" />
<Property name="Font" value="DejaVuSans-12-NoScale" />
<Property name="MaxSize" value="{{1,0},{1,0}}" />
<Property name="RiseOnClickEnabled" value="False" />
<Window type="Vanilla/StaticImage" name="Background" >
<Property name="Area" value="{{0,0},{0,0},{1,0},{1,0}}" />
<!-- { editable_area: Conteúdo, content, 0, 0 } -->
<!-- { unique_editable_area: Logomarca, brand, 360, 140 } -->
<!-- { unique_editable_area: Rodapé, footer, 0, 0 } -->
<!doctype html>
<html lang="en">
<head>
<title>{{ site_title }}</title>
{{ "//netdna.bootstrapcdn.com/bootstrap/3.0.0-rc2/css/bootstrap.min.css" | stylesheet }}
</head>