This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine.UI; | |
public class GameDirector : MonoBehaviour | |
{ | |
//variables | |
public bool canControl = true; //control lock, if false, player can't click game buttons | |
public int buttonPressed = 0; |