This is a test of syntax highlighting
function code(){
var that = this;
//Something something
}
code();
This is a test of syntax highlighting
function code(){
var that = this;
//Something something
}
code();
(aggressive-indent autopair color-theme-sanityinc-tomorrow cyberpunk-theme evil-args evil goto-chg undo-tree fiplr grizzl grizzl helm helm-core async popup async helm-core async hl-sexp icicles indent-guide jsx-mode magit magit-popup dash async git-commit with-editor dash async dash with-editor dash async dash async magit-popup dash async multi-term neotree php-mode popup powerline-evil powerline evil goto-chg undo-tree rainbow-delimiters smart-tab smooth-scroll smooth-scrolling solarized-theme dash sublime-themes undo-tree use-package diminish bind-key web-mode with-editor dash async) |
(require 'package) | |
(add-to-list 'package-archives '("melpa" . "http://melpa.org/packages/")) | |
(package-initialize) | |
(tool-bar-mode -1) | |
(require 'evil) | |
(evil-mode 1) | |
(setq-default indent-tabs-mode nil) | |
(global-linum-mode t) | |
(require 'web-mode) | |
(setq web-mode-enable-current-column-highlight t) |
// The OpenGL libraries, make sure to include the GLUT and OpenGL frameworks | |
#include <OpenGL/gl.h> | |
#include <OpenGL/glu.h> | |
#include <SDL2/SDL.h> | |
#include <math.h> | |
// This is just an example using basic glut functionality. | |
// If you want specific Apple functionality, look up AGL | |
float PI = 3.1415; |
// The OpenGL libraries, make sure to include the GLUT and OpenGL frameworks | |
#include <OpenGL/gl.h> | |
#include <OpenGL/glu.h> | |
#include <SDL2/SDL.h> | |
// This is just an example using basic glut functionality. | |
// If you want specific Apple functionality, look up AGL | |
/*purpose:simple game about falling | |
Author:Kaydon Stubbs | |
Date: | |
*/ | |
#include<iostream> | |
#include<time> | |
#include<stdlib> | |
using namespace std; |
struct vector3D { | |
float x; | |
float y; | |
float z; | |
} | |
//now we can make some vector functions | |
vector3D add(vector3D left, vector3D right){ | |
vector3D result = {}; | |
result.x = left.x + right.x; |
Hello everyone,
My name is Clay Murray I am a developer at Unicity International This talk is to teach you about using react specifically building Isomorphic websites using react.
The problem. In frameworks like Angular you build your HTML completely on the client side. While there are many upsides to this technique there are a few downsides Time between page download and render Because it is all being constructed client side, it can take a moment to create the page for the user. SEO, because indexers, at least in the past, didn't run javascript on the page, you missed out on important SEO information