(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// Shader created with Shader Forge v1.38 | |
// Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/ | |
// Note: Manually altering this data may prevent you from opening it in Shader Forge | |
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# See https://github.com/facebookresearch/fastText/blob/master/pretrained-vectors.md | |
for (( i=1; i<=$#; i++ )); do | |
wget -c "https://s3-us-west-1.amazonaws.com/fasttext-vectors/wiki.${!i}.zip" | |
done | |
# For example: | |
# ./download.sh bg el ka hy ru fa es fr de it pt ar tr pl ko | |
# If stopped it will not re-start automatically, but if re-started it will continue from where it stopped. |
// Unity C# Cheat Sheet | |
// I made these examples for students with prior exerience working with C# and Unity. | |
// Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting |
<Text View | |
android:text="Hapy Birthday" | |
android:layout_width="150dp" | |
android:layout_height="150" | |
android:background="@android:color/darker_groy" | |
> |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.