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| Last login: Fri Feb 6 22:16:42 on ttys004 | |
| muon:~ fak$ cd Applications/ | |
| muon:Applications fak$ cd coreclr-osx/ | |
| muon:coreclr-osx fak$ ls | |
| corerun libcoreclr.dylib libmscordaccore.dylib mscorlib.dll | |
| muon:coreclr-osx fak$ ./corerun | |
| Usage: corerun [OPTIONS] assembly [ARGUMENTS] | |
| Execute the specified managed assembly with the passed in arguments | |
| Options: |
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| /// Markov chain that learns by observing data. | |
| /// Let it observe a sequence of states. | |
| /// Then you can ask it, given a state, | |
| /// what are the probabilities of the next states occuring? | |
| /// This chain can remember history to make better predictions. | |
| type MarkovChain (numStates : int, memory : int) = | |
| let numPrevious = 1 + memory | |
| let matrixSize = int (System.Math.Pow (float numStates, float numPrevious)) |
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| namespace NoiseAnimation | |
| #nowarn "64" | |
| open System | |
| open UIKit | |
| open Foundation | |
| open CoreGraphics | |
| [<AutoOpen>] |
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| module Praeclarum.AutoLayout | |
| open System | |
| #if __IOS__ | |
| open Foundation | |
| open UIKit | |
| type NativeView = UIView | |
| #else | |
| open Foundation |
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| module EasyLayout | |
| open System | |
| open System.Drawing | |
| open Microsoft.FSharp.Quotations | |
| open Microsoft.FSharp.Quotations.Patterns | |
| open Microsoft.FSharp.Quotations.DerivedPatterns | |
| open MonoTouch.Foundation | |
| open MonoTouch.UIKit |
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| using System; | |
| using MonoTouch.AVFoundation; | |
| using System.Collections.Generic; | |
| using System.Threading.Tasks; | |
| namespace Praeclarum | |
| { | |
| /// <summary> | |
| /// Easy way to asynchronously speak some text. | |
| /// <code> |
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| using System; | |
| using System.Linq; | |
| using System.Runtime.InteropServices; | |
| using System.Threading.Tasks; | |
| using MonoTouch; | |
| using MonoTouch.AudioToolbox; | |
| using MonoTouch.AudioUnit; | |
| using MonoTouch.CoreFoundation; | |
| using MonoTouch.CoreMidi; | |
| using MonoTouch.Foundation; |
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| using System; | |
| using System.Net; | |
| using System.IO; | |
| using Gdk; | |
| namespace TileSticher | |
| { | |
| class App | |
| { | |
| public static int Main (string[] args) |
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| using System; | |
| using System.Collections; | |
| using System.Collections.Specialized; | |
| using System.Diagnostics; | |
| using MonoTouch.Foundation; | |
| using MonoTouch.UIKit; | |
| namespace Praeclarum.UI | |
| { |
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| using System; | |
| using System.Threading; | |
| using System.Threading.Tasks; | |
| using System.Collections.Concurrent; | |
| namespace Praeclarum | |
| { | |
| /// <summary> | |
| /// Wraps a value and only allows access to it using a single thread | |
| /// of execution (see SingleThreadQueue). |