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#pragma once
sym_t table505[] = {
{"Xfast_syscall" ,0x1C0},
{"sys_setuid" ,0x54950},
{"sys_dup2" ,0xBF050},
{"sys_close" ,0xC0EB0},
{"sys_fstat" ,0xC1430},
{"sys_kill" ,0xD19D0},
{"_sx_slock" ,0xF5C30},
@psxdev
psxdev / gist:9b3c77c7d35534b81b66b76682690bbc
Created June 16, 2018 20:57
elf loaded from host inside orbislink pkg
log: [PS4][INFO]: debugnet initialized
log: [PS4][INFO]: Copyright (C) 2010,2016 Antonio Jose Ramos Marquez aka bigboss @psxdev
log: [PS4][INFO]: ready to have a lot of fun...
log: [PS4][INFO]: [PS4LINK] Server request thread UID: 0x817F89C0
log: [PS4][DEBUG]: [PS4LINK] Created ps4link_requests_sock: 14
log: [PS4][DEBUG]: [PS4LINK] bind to ps4link_requests_sock done
log: [PS4][DEBUG]: [PS4LINK] Ready for connection 1
log: [PS4][INFO]: [PS4LINK] Waiting for connection
log: [PS4][DEBUG]: [PS4LINK] Command Thread Started.
log: [PS4][INFO]: [PS4LINK] Server command thread UID: 0x817F8E40
@psxdev
psxdev / gist:494131a49802d638efff6bd66a316950
Created June 17, 2018 11:51
basic sample with modplayer included loaded from host
$ ./ps4sh
ps4sh version 1.0
/Users/bigboss/.ps4shrc: No such file or directory
log: [HOST][INFO]: [PS4SH] Ready
log: [PS4][INFO]: debugnet initialized
log: [PS4][INFO]: Copyright (C) 2010,2016 Antonio Jose Ramos Marquez aka bigboss @psxdev
log: [PS4][INFO]: ready to have a lot of fun...
log: [PS4][INFO]: [PS4LINK] Server request thread UID: 0x816209C0
log: [PS4][DEBUG]: [PS4LINK] Created ps4link_requests_sock: 14
@psxdev
psxdev / gist:3261e5376cc5745c8f37e6ff3f9fae6b
Created June 17, 2018 12:02
basic sample liborbis compliant
/*
* liborbis sample
* Copyright (C) 2015,2016,2017,2018 Antonio Jose Ramos Marquez (aka bigboss) @psxdev on twitter
* Repository https://github.com/psxdev/liborbis
*/
#include <stdio.h>
#include <stdlib.h>
//dont wait an app from me, here source perhaps it can help to get all pieces togeher, now all is up to you
#include <stdio.h>
#include <stdlib.h>
#include <kernel.h>
#include <system_service.h>
#include <orbis2d.h>
#include <orbisPad.h>
#include <orbisAudio.h>
@psxdev
psxdev / gist:c0a66ed6d09068a93fbdf9144bd4dcff
Created June 25, 2018 14:13
orbislink lastest eboot.bin
#include <stdio.h>
#include <stdlib.h>
#include <kernel.h>
#include <system_service.h>
#include <orbis2d.h>
#include <orbisPad.h>
#include <orbisAudio.h>
#include <orbisKeyboard.h>
#include <modplayer.h>
@psxdev
psxdev / main.c
Created June 30, 2018 16:09
last eboot.bin fix when people is not using default user :P enabling it logout in param.nfo
#include <stdio.h>
#include <stdlib.h>
#include <kernel.h>
#include <system_service.h>
#include <orbis2d.h>
#include <orbisPad.h>
#include <orbisAudio.h>
#include <orbisKeyboard.h>
#include <modplayer.h>
@psxdev
psxdev / gist:4e1185a8e26c8870e0fd56d5c8103b41
Created June 30, 2018 16:24
output from orbislink and modplayer sample
./ps4sh
ps4sh version 1.0
/Users/bigboss/.ps4shrc: No such file or directory
log: [HOST][INFO]: [PS4SH] Ready
log: [PS4][INFO]: ready to have a lot of fun...
log: [PS4][INFO]: [PS4LINK] Server request thread UID: 0x817B89C0
log: [PS4][DEBUG]: [PS4LINK] Created ps4link_requests_sock: 14
log: [PS4][DEBUG]: [PS4LINK] bind to ps4link_requests_sock done
log: [PS4][DEBUG]: [PS4LINK] Ready for connection 1
@psxdev
psxdev / gist:df990b827388296898728e2f791f2982
Created August 12, 2018 17:01
sdl sample for liborbis
log: [PS4][INFO]: debugnet initialized
log: [PS4][INFO]: ready to have a lot of fun...
log: [PS4][INFO]: [PS4LINK] Server request thread UID: 0x81F209C0
log: [PS4][DEBUG]: [PS4LINK] Created ps4link_requests_sock: 14
log: [PS4][DEBUG]: [PS4LINK] bind to ps4link_requests_sock done
log: [PS4][DEBUG]: [PS4LINK] Ready for connection 1
log: [PS4][INFO]: [PS4LINK] Waiting for connection
log: [PS4][INFO]: [PS4LINK] Server command thread UID: 0x81F20E40
log: [PS4][DEBUG]: [PS4LINK] Command Thread Started.
log: [PS4][DEBUG]: [PS4LINK] Created ps4link_commands_sock: 16
@psxdev
psxdev / main.c
Created November 25, 2018 17:42
#include <stdio.h>
#include <stdlib.h>
#include <kernel.h>
#include <system_service.h>
#include <orbis2d.h>
#include <orbisPad.h>
#include <orbisAudio.h>
#include <orbisKeyboard.h>
#include <modplayer.h>