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| #include <stdio.h> | |
| #include <sqlite3.h> | |
| static int | |
| print_table_variables | |
| ( | |
| void * NotUsed | |
| , int rows_affected | |
| , char ** field_value | |
| , char ** column_name |
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| # Author::Simon Symeonidis | |
| # This is a funky way to produce xml from a very simple object | |
| # with very simple instance variables. I was particularly amused | |
| # with the 'send' function since many times in OOP, we say that | |
| # the objects are sending messages to each other; however in this | |
| # case it's quite literal. | |
| # | |
| # If for some reason you want to use this dumb script to check it | |
| # out, it's very simple. Just create a class Person with instance | |
| # variables 'name', and 'surname' and include the module in the |
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| require 'socket' | |
| # This is the main registry. | |
| # When an individual node is started, it first looks | |
| # for the registry and provides its information so that | |
| # other nodes can query this entity for the location of | |
| # said nodes. | |
| class Registry |
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| # For the C# project of bladerunners! | |
| bin | |
| obj |
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