(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
ACTION | |
AD_HOC_CODE_SIGNING_ALLOWED | |
ALTERNATE_GROUP | |
ALTERNATE_MODE | |
ALTERNATE_OWNER | |
ALWAYS_SEARCH_USER_PATHS | |
ALWAYS_USE_SEPARATE_HEADERMAPS | |
APPLE_INTERNAL_DEVELOPER_DIR | |
APPLE_INTERNAL_DIR | |
APPLE_INTERNAL_DOCUMENTATION_DIR |
// all portrait | |
$iphone-portrait: em(320) | |
$samsung-galaxy-portrait: em(380) | |
$kindle-portrait: em(600) | |
$ipad-portrait: em(768) | |
// all landscape | |
$iphone-landscape: em(480) |
NSURLConnection | NSURLSession | |
------------------------------------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------- | |
NSURLConnectionDelegate connectionShouldUseCredentialStorage: | | |
------------------------------------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------- | |
NSURLConnectionDelegate connection:willSendRequestForAuthenticationChallenge: | NSURLSessionDelegate URLSession:didReceiveChallenge:completionHandler: | |
| N |
// | |
// NudgeModel.h | |
// NudgeFoundation | |
// | |
// Created by Jeremy Tregunna on 10/7/2013. | |
// Copyright (c) 2013 Jeremy Tregunna. All rights reserved. | |
// | |
#import <Foundation/Foundation.h> |
- (CGPoint)targetContentOffsetForProposedContentOffset:(CGPoint)proposedContentOffset withScrollingVelocity:(CGPoint)velocity | |
{ | |
CGFloat offSetAdjustment = MAXFLOAT; | |
CGFloat horizontalCenter = (CGFloat) (proposedContentOffset.x + (self.collectionView.bounds.size.width / 2.0)); | |
CGRect targetRect = CGRectMake(proposedContentOffset.x, 0.0, self.collectionView.bounds.size.width, self.collectionView.bounds.size.height); | |
NSArray *array = [self layoutAttributesForElementsInRect:targetRect]; | |
for (UICollectionViewLayoutAttributes *layoutAttributes in array) | |
{ |
// Creates a UIColor from a Hex string. | |
func colorWithHexString (hex:String) -> UIColor { | |
var cString:String = hex.stringByTrimmingCharactersInSet(NSCharacterSet.whitespaceAndNewlineCharacterSet()).uppercaseString | |
if (cString.hasPrefix("#")) { | |
cString = cString.substringFromIndex(1) | |
} | |
if (countElements(cString) != 6) { | |
return UIColor.grayColor() |
// Let's define a basic Swift class. | |
class Fruit { | |
var type=1 | |
var name="Apple" | |
var delicious=true | |
} | |
// We can get at some info about an instance of an object using reflect(), which returns a Mirror. | |
reflect(Fruit()).count | |
reflect(Fruit())[1].0 |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// Here we'll use Swift's IDE-supporting reflect() | |
// function to build a basic JSON serializer. | |
// Per the fine engineers at WWDC, Swift's reflection support | |
// exists purely to support the IDE and the Playground. But | |
// we can have some fun with it anyway. ;) | |
class SerializerBase { | |
} |