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@ddunbar
ddunbar / xcbuild-debugging-tricks.md
Last active May 7, 2025 03:45
Xcode new build system debugging tricks

New Build System Tricks

Command Line

alias xcbuild=$(xcode-select -p)/../SharedFrameworks/XCBuild.framework/Versions/A/Support/xcbuild
# THIS DOESNT WORK YET: xcbuild openIDEConsole  # … then switch to Xcode ➡️
xcbuild showSpecs
xcbuild build <foo.pif> [—target <target>]
@lattner
lattner / TaskConcurrencyManifesto.md
Last active November 1, 2025 15:52
Swift Concurrency Manifesto
@modocache
modocache / swiftc -Xfrontend -debug-time-compilation
Last active April 12, 2022 22:34
Swift compilation time debugging options and their outputs
===-------------------------------------------------------------------------===
Swift compilation
===-------------------------------------------------------------------------===
Total Execution Time: 0.0307 seconds (0.1196 wall clock)
---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Name ---
0.0043 ( 39.3%) 0.0091 ( 45.6%) 0.0133 ( 43.4%) 0.0547 ( 45.7%) performSema
0.0030 ( 27.5%) 0.0070 ( 35.2%) 0.0100 ( 32.5%) 0.0437 ( 36.5%) performSema-loadStdlib
0.0011 ( 10.0%) 0.0011 ( 5.4%) 0.0022 ( 7.0%) 0.0081 ( 6.7%) performSema-parseAndCheckTypes
0.0008 ( 7.0%) 0.0009 ( 4.4%) 0.0016 ( 5.3%) 0.0067 ( 5.6%) Type checking / Semantic analysis
@timvisee
timvisee / falsehoods-programming-time-list.md
Last active October 31, 2025 18:31
Falsehoods programmers believe about time, in a single list

Falsehoods programmers believe about time

This is a compiled list of falsehoods programmers tend to believe about working with time.

Don't re-invent a date time library yourself. If you think you understand everything about time, you're probably doing it wrong.

Falsehoods

  • There are always 24 hours in a day.
  • February is always 28 days long.
  • Any 24-hour period will always begin and end in the same day (or week, or month).
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active October 31, 2025 02:41
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@mayoff
mayoff / SteppingSubscriber.swift
Created December 18, 2019 06:50
Custom Combine operator for stepping a publisher's signals through function
// See https://stackoverflow.com/q/59367202/77567
import Combine
import Foundation
extension Publisher {
func step(with stepper: @escaping (SteppingSubscriber<Output, Failure>.Event) -> ()) -> AnyCancellable {
let subscriber = SteppingSubscriber<Output, Failure>(stepper: stepper)
self.subscribe(subscriber)
return .init(subscriber)