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| namespace PyoneerC.UnityCleaner | |
| { | |
| using UnityEditor; | |
| using UnityEngine; | |
| using UnityEditor.SceneManagement; | |
| using UnityEngine.SceneManagement; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using JetBrains.Annotations; |
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| #include <iostream> | |
| #include <string> | |
| #include <limits> | |
| std::string getPalindromeSum(int num) { | |
| if (1 == num) { | |
| return "0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + " | |
| + std::to_string(num) + | |
| " + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0"; | |
| } else if ((num >= 2) && (num <= 10)) { |
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