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let animal = { | |
jumps: null | |
}; | |
let rabbit = { | |
jumps: true | |
}; | |
rabbit.__proto__ = animal; | |
console.log( rabbit.jumps ); // ? (1) |
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var data = Object.create(null); | |
data.text = "Hello!"; | |
console.log(data.text); // Hello! | |
console.log(data.toString); // undefined | |
console.log(data.__proto__); |
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var animal = {eats: true}; | |
var rabbit = Object.create(animal); //rabbit.__proto__ = animal | |
console.log(rabbit.eats) //true |
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let animal = {}, | |
rabbit = {}; | |
Object.setPrototypeOf(rabbit, animal); // rabbit.__proto__ = animal | |
console.log(Object.getPrototypeOf(rabbit) === animal ) // true |
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let owl = { | |
sayHello(str) { | |
return `Hello ${str} !`; | |
} | |
} | |
let winnie = {}; | |
winnie.__proto__ = owl; | |
let donkey = {}; |
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var rabbit = {foo: 'bar'}; | |
rabbit.__proto__ = window; | |
console.log(rabbit.location) // call location object through window object |
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var animal = { | |
eats: true | |
}; | |
var rabbit = { | |
jumps: true, | |
__proto__: animal | |
}; | |
for (var key in rabbit) { |
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var animal = { | |
eats: true | |
}; | |
var rabbit = { | |
jumps: true, | |
__proto__: animal | |
}; | |
for (var key in rabbit) { |
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var animal = { eats: true }, | |
rabbit = { jumps: true }; | |
rabbit.__proto__ = animal; | |
console.log(rabbit.eats) //true |
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<div ng-controller="navCtrl"> | |
<span>{{user.name}}</span> | |
<div ng-controller="loginCtrl"> | |
<span>{{user.name}}</span> | |
<input ng-model="user.name"></input> | |
</div> | |
</div> |