Created
November 14, 2016 20:38
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A parser to update OpenFoam mesh files using values from GUI
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{ | |
"cells": [ | |
{ | |
"cell_type": "code", | |
"execution_count": 14, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [], | |
"source": [ | |
"import re" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 19, | |
"metadata": { | |
"collapsed": true | |
}, | |
"outputs": [], | |
"source": [ | |
"# If you want to download the mesh file then use this\n", | |
"# Otherwise just put the file in the same folder or give the path to file in filename\n", | |
"mesh_file_url = 'https://raw.githubusercontent.com/OpenFOAM/OpenFOAM-2.1.x/ccbaf836072aeff5696c682572b442b7588e3d1f/tutorials/incompressible/simpleFoam/motorBike/system/snappyHexMeshDict'" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 39, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [], | |
"source": [ | |
"filename = 'SnappyHexMeshDict'\n", | |
"\n", | |
"with open(filename) as f:\n", | |
" data = f.read()\n", | |
"f.close()" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 21, | |
"metadata": { | |
"collapsed": true | |
}, | |
"outputs": [], | |
"source": [ | |
"maxLocalCells_name = 'maxLocalCells'\n", | |
"maxLocalCells_value = '232323'\n", | |
"\n", | |
"level_name = 'level' #line 115 with braces in value\n", | |
"level_value = '(5000 600)' #Convert values to string before using.\n", | |
"\n", | |
"levels_name = \"levels\"\n", | |
"levels_value = '(('+str('1E15EEEEEE')+'))'" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 23, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [], | |
"source": [ | |
"# make a dictionary to make things easier. Keys are the name of the object and values are strings\n", | |
"\n", | |
"attributes = dict()\n", | |
"\n", | |
"attributes['maxLocalCells'] = maxLocalCells_value\n", | |
"attributes['level'] = level_value\n", | |
"attributes['levels'] = levels_value" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 25, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [], | |
"source": [ | |
"def replace(attribute_name, attribute_value, input_string):\n", | |
" \"\"\"\n", | |
" A function to replace `attribute_name` with the `attribute value` in the Hex file\n", | |
" \n", | |
" Parameters\n", | |
" ----------\n", | |
" attribute_name : str\n", | |
" Attribute name such as `maxLocalCells`\n", | |
" Use this from the keys of the defined dictionary\n", | |
" \n", | |
" attribute_value : str\n", | |
" Attribute value to fill. \n", | |
" Use this from the dictionary or get it like object.Plain_text.\n", | |
" Make sure that the format is exactly what you want to put after the space\n", | |
" after attribute name and the ';' including the brackets and spaces etc\n", | |
" Such as maxLocalCells 10203;\n", | |
" Or, levels ((1E15EEEEEE));\n", | |
" \n", | |
" input_string : str\n", | |
" The input string or the file after reading the contents as\n", | |
" ```with open(filename) as f:\n", | |
" input_string = f.read()\n", | |
" Returns\n", | |
" -------\n", | |
" output : str\n", | |
" A string with the filled attribute values which can be written to a file\n", | |
" \"\"\"\n", | |
" output = re.sub(attribute_name+\".*?;\", attribute_name+\" \"+attribute_value+\";\", input_string)\n", | |
" \n", | |
" return(output)\n", | |
" " | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 28, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [ | |
{ | |
"name": "stdout", | |
"output_type": "stream", | |
"text": [ | |
"/*--------------------------------*- C++ -*----------------------------------*\\\n", | |
"| ========= | |\n", | |
"| \\\\ / F ield | OpenFOAM: The Open Source CFD Toolbox |\n", | |
"| \\\\ / O peration | Version: 2.1.x |\n", | |
"| \\\\ / A nd | Web: www.OpenFOAM.org |\n", | |
"| \\\\/ M anipulation | |\n", | |
"\\*---------------------------------------------------------------------------*/\n", | |
"FoamFile\n", | |
"{\n", | |
" version 2.0;\n", | |
" format ascii;\n", | |
" class dictionary;\n", | |
" object snappyHexMeshDict;\n", | |
"}\n", | |
"// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //\n", | |
"\n", | |
"// Which of the steps to run\n", | |
"castellatedMesh true;\n", | |
"snap true;\n", | |
"addLayers true;\n", | |
"\n", | |
"\n", | |
"// Geometry. Definition of all surfaces. All surfaces are of class\n", | |
"// searchableSurface.\n", | |
"// Surfaces are used\n", | |
"// - to specify refinement for any mesh cell intersecting it\n", | |
"// - to specify refinement for any mesh cell inside/outside/near\n", | |
"// - to 'snap' the mesh boundary to the surface\n", | |
"geometry\n", | |
"{\n", | |
" motorBike.obj\n", | |
" {\n", | |
" type triSurfaceMesh;\n", | |
" name motorBike;\n", | |
" }\n", | |
"\n", | |
" refinementBox\n", | |
" {\n", | |
" type searchableBox;\n", | |
" min (-1.0 -0.7 0.0);\n", | |
" max ( 8.0 0.7 2.5);\n", | |
" }\n", | |
"};\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the castellatedMesh generation.\n", | |
"castellatedMeshControls\n", | |
"{\n", | |
"\n", | |
" // Refinement parameters\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // If local number of cells is >= maxLocalCells on any processor\n", | |
" // switches from from refinement followed by balancing\n", | |
" // (current method) to (weighted) balancing before refinement.\n", | |
" maxLocalCells 23232123;\n", | |
"\n", | |
" // Overall cell limit (approximately). Refinement will stop immediately\n", | |
" // upon reaching this number so a refinement level might not complete.\n", | |
" // Note that this is the number of cells before removing the part which\n", | |
" // is not 'visible' from the keepPoint. The final number of cells might\n", | |
" // actually be a lot less.\n", | |
" maxGlobalCells 2000000;\n", | |
"\n", | |
" // The surface refinement loop might spend lots of iterations refining just a\n", | |
" // few cells. This setting will cause refinement to stop if <= minimumRefine\n", | |
" // are selected for refinement. Note: it will at least do one iteration\n", | |
" // (unless the number of cells to refine is 0)\n", | |
" minRefinementCells 10;\n", | |
"\n", | |
" // Allow a certain level of imbalance during refining\n", | |
" // (since balancing is quite expensive)\n", | |
" // Expressed as fraction of perfect balance (= overall number of cells /\n", | |
" // nProcs). 0=balance always.\n", | |
" maxLoadUnbalance 0.10;\n", | |
"\n", | |
"\n", | |
" // Number of buffer layers between different levels.\n", | |
" // 1 means normal 2:1 refinement restriction, larger means slower\n", | |
" // refinement.\n", | |
" nCellsBetweenLevels 3;\n", | |
"\n", | |
"\n", | |
"\n", | |
" // Explicit feature edge refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies a level for any cell intersected by its edges.\n", | |
" // This is a featureEdgeMesh, read from constant/triSurface for now.\n", | |
" features\n", | |
" (\n", | |
" //{\n", | |
" // file \"someLine.eMesh\";\n", | |
" // level 2;\n", | |
" //}\n", | |
" );\n", | |
"\n", | |
"\n", | |
"\n", | |
" // Surface based refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies two levels for every surface. The first is the minimum level,\n", | |
" // every cell intersecting a surface gets refined up to the minimum level.\n", | |
" // The second level is the maximum level. Cells that 'see' multiple\n", | |
" // intersections where the intersections make an\n", | |
" // angle > resolveFeatureAngle get refined up to the maximum level.\n", | |
"\n", | |
" refinementSurfaces\n", | |
" {\n", | |
" motorBike\n", | |
" {\n", | |
" // Surface-wise min and max refinement level\n", | |
" level (5 6);\n", | |
" }\n", | |
" }\n", | |
"\n", | |
" // Resolve sharp angles\n", | |
" resolveFeatureAngle 30;\n", | |
"\n", | |
"\n", | |
" // Region-wise refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies refinement level for cells in relation to a surface. One of\n", | |
" // three modes\n", | |
" // - distance. 'levels' specifies per distance to the surface the\n", | |
" // wanted refinement level. The distances need to be specified in\n", | |
" // descending order.\n", | |
" // - inside. 'levels' is only one entry and only the level is used. All\n", | |
" // cells inside the surface get refined up to the level. The surface\n", | |
" // needs to be closed for this to be possible.\n", | |
" // - outside. Same but cells outside.\n", | |
"\n", | |
" refinementRegions\n", | |
" {\n", | |
" refinementBox\n", | |
" {\n", | |
" mode inside;\n", | |
" levels ((1E15 4));\n", | |
" }\n", | |
" }\n", | |
"\n", | |
"\n", | |
" // Mesh selection\n", | |
" // ~~~~~~~~~~~~~~\n", | |
"\n", | |
" // After refinement patches get added for all refinementSurfaces and\n", | |
" // all cells intersecting the surfaces get put into these patches. The\n", | |
" // section reachable from the locationInMesh is kept.\n", | |
" // NOTE: This point should never be on a face, always inside a cell, even\n", | |
" // after refinement.\n", | |
" locationInMesh (3 3 0.43);\n", | |
"\n", | |
"\n", | |
" // Whether any faceZones (as specified in the refinementSurfaces)\n", | |
" // are only on the boundary of corresponding cellZones or also allow\n", | |
" // free-standing zone faces. Not used if there are no faceZones.\n", | |
" allowFreeStandingZoneFaces true;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the snapping.\n", | |
"snapControls\n", | |
"{\n", | |
" //- Number of patch smoothing iterations before finding correspondence\n", | |
" // to surface\n", | |
" nSmoothPatch 3;\n", | |
"\n", | |
" //- Relative distance for points to be attracted by surface feature point\n", | |
" // or edge. True distance is this factor times local\n", | |
" // maximum edge length.\n", | |
" tolerance 4.0;\n", | |
"\n", | |
" //- Number of mesh displacement relaxation iterations.\n", | |
" nSolveIter 0;\n", | |
"\n", | |
" //- Maximum number of snapping relaxation iterations. Should stop\n", | |
" // before upon reaching a correct mesh.\n", | |
" nRelaxIter 5;\n", | |
"\n", | |
" //- Highly experimental and wip: number of feature edge snapping\n", | |
" // iterations. Leave out altogether to disable.\n", | |
" // Do not use here since mesh resolution too low and baffles present\n", | |
" //nFeatureSnapIter 10;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the layer addition.\n", | |
"addLayersControls\n", | |
"{\n", | |
" // Are the thickness parameters below relative to the undistorted\n", | |
" // size of the refined cell outside layer (true) or absolute sizes (false).\n", | |
" relativeSizes true;\n", | |
"\n", | |
" // Per final patch (so not geometry!) the layer information\n", | |
" layers\n", | |
" {\n", | |
" \"(lowerWall|motorBike).*\"\n", | |
" {\n", | |
" nSurfaceLayers 1;\n", | |
" }\n", | |
" }\n", | |
"\n", | |
" // Expansion factor for layer mesh\n", | |
" expansionRatio 1.0;\n", | |
"\n", | |
" //- Wanted thickness of final added cell layer. If multiple layers\n", | |
" // is the\n", | |
" // thickness of the layer furthest away from the wall.\n", | |
" // Relative to undistorted size of cell outside layer.\n", | |
" // is the thickness of the layer furthest away from the wall.\n", | |
" // See relativeSizes parameter.\n", | |
" finalLayerThickness 0.3;\n", | |
"\n", | |
" //- Minimum thickness of cell layer. If for any reason layer\n", | |
" // cannot be above minThickness do not add layer.\n", | |
" // Relative to undistorted size of cell outside layer.\n", | |
" minThickness 0.1;\n", | |
"\n", | |
" //- If points get not extruded do nGrow layers of connected faces that are\n", | |
" // also not grown. This helps convergence of the layer addition process\n", | |
" // close to features.\n", | |
" // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)\n", | |
" nGrow 0;\n", | |
"\n", | |
" // Advanced settings\n", | |
"\n", | |
" //- When not to extrude surface. 0 is flat surface, 90 is when two faces\n", | |
" // are perpendicular\n", | |
" featureAngle 30;\n", | |
"\n", | |
" //- Maximum number of snapping relaxation iterations. Should stop\n", | |
" // before upon reaching a correct mesh.\n", | |
" nRelaxIter 3;\n", | |
"\n", | |
" // Number of smoothing iterations of surface normals\n", | |
" nSmoothSurfaceNormals 1;\n", | |
"\n", | |
" // Number of smoothing iterations of interior mesh movement direction\n", | |
" nSmoothNormals 3;\n", | |
"\n", | |
" // Smooth layer thickness over surface patches\n", | |
" nSmoothThickness 10;\n", | |
"\n", | |
" // Stop layer growth on highly warped cells\n", | |
" maxFaceThicknessRatio 0.5;\n", | |
"\n", | |
" // Reduce layer growth where ratio thickness to medial\n", | |
" // distance is large\n", | |
" maxThicknessToMedialRatio 0.3;\n", | |
"\n", | |
" // Angle used to pick up medial axis points\n", | |
" // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.\n", | |
" minMedianAxisAngle 90;\n", | |
"\n", | |
"\n", | |
" // Create buffer region for new layer terminations\n", | |
" nBufferCellsNoExtrude 0;\n", | |
"\n", | |
"\n", | |
" // Overall max number of layer addition iterations. The mesher will exit\n", | |
" // if it reaches this number of iterations; possibly with an illegal\n", | |
" // mesh.\n", | |
" nLayerIter 50;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Generic mesh quality settings. At any undoable phase these determine\n", | |
"// where to undo.\n", | |
"meshQualityControls\n", | |
"{\n", | |
" //- Maximum non-orthogonality allowed. Set to 180 to disable.\n", | |
" maxNonOrtho 65;\n", | |
"\n", | |
" //- Max skewness allowed. Set to <0 to disable.\n", | |
" maxBoundarySkewness 20;\n", | |
" maxInternalSkewness 4;\n", | |
"\n", | |
" //- Max concaveness allowed. Is angle (in degrees) below which concavity\n", | |
" // is allowed. 0 is straight face, <0 would be convex face.\n", | |
" // Set to 180 to disable.\n", | |
" maxConcave 80;\n", | |
"\n", | |
" //- Minimum pyramid volume. Is absolute volume of cell pyramid.\n", | |
" // Set to a sensible fraction of the smallest cell volume expected.\n", | |
" // Set to very negative number (e.g. -1E30) to disable.\n", | |
" minVol 1e-13;\n", | |
"\n", | |
" //- Minimum quality of the tet formed by the face-centre\n", | |
" // and variable base point minimum decomposition triangles and\n", | |
" // the cell centre. This has to be a positive number for tracking\n", | |
" // to work. Set to very negative number (e.g. -1E30) to\n", | |
" // disable.\n", | |
" // <0 = inside out tet,\n", | |
" // 0 = flat tet\n", | |
" // 1 = regular tet\n", | |
" minTetQuality 1e-30;\n", | |
"\n", | |
" //- Minimum face area. Set to <0 to disable.\n", | |
" minArea -1;\n", | |
"\n", | |
" //- Minimum face twist. Set to <-1 to disable. dot product of face normal\n", | |
" //- and face centre triangles normal\n", | |
" minTwist 0.02;\n", | |
"\n", | |
" //- minimum normalised cell determinant\n", | |
" //- 1 = hex, <= 0 = folded or flattened illegal cell\n", | |
" minDeterminant 0.001;\n", | |
"\n", | |
" //- minFaceWeight (0 -> 0.5)\n", | |
" minFaceWeight 0.02;\n", | |
"\n", | |
" //- minVolRatio (0 -> 1)\n", | |
" minVolRatio 0.01;\n", | |
"\n", | |
" //must be >0 for Fluent compatibility\n", | |
" minTriangleTwist -1;\n", | |
"\n", | |
"\n", | |
" // Advanced\n", | |
"\n", | |
" //- Number of error distribution iterations\n", | |
" nSmoothScale 4;\n", | |
" //- amount to scale back displacement at error points\n", | |
" errorReduction 0.75;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"// Advanced\n", | |
"\n", | |
"// Flags for optional output\n", | |
"// 0 : only write final meshes\n", | |
"// 1 : write intermediate meshes\n", | |
"// 2 : write volScalarField with cellLevel for postprocessing\n", | |
"// 4 : write current intersections as .obj files\n", | |
"debug 0;\n", | |
"\n", | |
"\n", | |
"// Merge tolerance. Is fraction of overall bounding box of initial mesh.\n", | |
"// Note: the write tolerance needs to be higher than this.\n", | |
"mergeTolerance 1e-6;\n", | |
"\n", | |
"\n", | |
"// ************************************************************************* //\n", | |
"\n" | |
] | |
} | |
], | |
"source": [ | |
"print(replace('maxLocalCells', str(23232123), data))\n", | |
"\n", | |
"replaced_maxLocalCells = replace('maxLocalCells', str(23232123), data)" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 31, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [ | |
{ | |
"name": "stdout", | |
"output_type": "stream", | |
"text": [ | |
"/*--------------------------------*- C++ -*----------------------------------*\\\n", | |
"| ========= | |\n", | |
"| \\\\ / F ield | OpenFOAM: The Open Source CFD Toolbox |\n", | |
"| \\\\ / O peration | Version: 2.1.x |\n", | |
"| \\\\ / A nd | Web: www.OpenFOAM.org |\n", | |
"| \\\\/ M anipulation | |\n", | |
"\\*---------------------------------------------------------------------------*/\n", | |
"FoamFile\n", | |
"{\n", | |
" version 2.0;\n", | |
" format ascii;\n", | |
" class dictionary;\n", | |
" object snappyHexMeshDict;\n", | |
"}\n", | |
"// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //\n", | |
"\n", | |
"// Which of the steps to run\n", | |
"castellatedMesh true;\n", | |
"snap true;\n", | |
"addLayers true;\n", | |
"\n", | |
"\n", | |
"// Geometry. Definition of all surfaces. All surfaces are of class\n", | |
"// searchableSurface.\n", | |
"// Surfaces are used\n", | |
"// - to specify refinement for any mesh cell intersecting it\n", | |
"// - to specify refinement for any mesh cell inside/outside/near\n", | |
"// - to 'snap' the mesh boundary to the surface\n", | |
"geometry\n", | |
"{\n", | |
" motorBike.obj\n", | |
" {\n", | |
" type triSurfaceMesh;\n", | |
" name motorBike;\n", | |
" }\n", | |
"\n", | |
" refinementBox\n", | |
" {\n", | |
" type searchableBox;\n", | |
" min (-1.0 -0.7 0.0);\n", | |
" max ( 8.0 0.7 2.5);\n", | |
" }\n", | |
"};\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the castellatedMesh generation.\n", | |
"castellatedMeshControls\n", | |
"{\n", | |
"\n", | |
" // Refinement parameters\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // If local number of cells is >= maxLocalCells on any processor\n", | |
" // switches from from refinement followed by balancing\n", | |
" // (current method) to (weighted) balancing before refinement.\n", | |
" maxLocalCells 23232123;\n", | |
"\n", | |
" // Overall cell limit (approximately). Refinement will stop immediately\n", | |
" // upon reaching this number so a refinement level might not complete.\n", | |
" // Note that this is the number of cells before removing the part which\n", | |
" // is not 'visible' from the keepPoint. The final number of cells might\n", | |
" // actually be a lot less.\n", | |
" maxGlobalCells 2000000;\n", | |
"\n", | |
" // The surface refinement loop might spend lots of iterations refining just a\n", | |
" // few cells. This setting will cause refinement to stop if <= minimumRefine\n", | |
" // are selected for refinement. Note: it will at least do one iteration\n", | |
" // (unless the number of cells to refine is 0)\n", | |
" minRefinementCells 10;\n", | |
"\n", | |
" // Allow a certain level of imbalance during refining\n", | |
" // (since balancing is quite expensive)\n", | |
" // Expressed as fraction of perfect balance (= overall number of cells /\n", | |
" // nProcs). 0=balance always.\n", | |
" maxLoadUnbalance 0.10;\n", | |
"\n", | |
"\n", | |
" // Number of buffer layers between different levels.\n", | |
" // 1 means normal 2:1 refinement restriction, larger means slower\n", | |
" // refinement.\n", | |
" nCellsBetweenLevels 3;\n", | |
"\n", | |
"\n", | |
"\n", | |
" // Explicit feature edge refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies a level for any cell intersected by its edges.\n", | |
" // This is a featureEdgeMesh, read from constant/triSurface for now.\n", | |
" features\n", | |
" (\n", | |
" //{\n", | |
" // file \"someLine.eMesh\";\n", | |
" // level (5000 600);\n", | |
" //}\n", | |
" );\n", | |
"\n", | |
"\n", | |
"\n", | |
" // Surface based refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies two levels for every surface. The first is the minimum level,\n", | |
" // every cell intersecting a surface gets refined up to the minimum level.\n", | |
" // The second level is the maximum level. Cells that 'see' multiple\n", | |
" // intersections where the intersections make an\n", | |
" // angle > resolveFeatureAngle get refined up to the maximum level.\n", | |
"\n", | |
" refinementSurfaces\n", | |
" {\n", | |
" motorBike\n", | |
" {\n", | |
" // Surface-wise min and max refinement level\n", | |
" level (5000 600);\n", | |
" }\n", | |
" }\n", | |
"\n", | |
" // Resolve sharp angles\n", | |
" resolveFeatureAngle 30;\n", | |
"\n", | |
"\n", | |
" // Region-wise refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies refinement level for cells in relation to a surface. One of\n", | |
" // three modes\n", | |
" // - distance. 'levels' specifies per distance to the surface the\n", | |
" // wanted refinement level. The distances need to be specified in\n", | |
" // descending order.\n", | |
" // - inside. 'levels' is only one entry and only the level is used. All\n", | |
" // cells inside the surface get refined up to the level. The surface\n", | |
" // needs to be closed for this to be possible.\n", | |
" // - outside. Same but cells outside.\n", | |
"\n", | |
" refinementRegions\n", | |
" {\n", | |
" refinementBox\n", | |
" {\n", | |
" mode inside;\n", | |
" level (5000 600);\n", | |
" }\n", | |
" }\n", | |
"\n", | |
"\n", | |
" // Mesh selection\n", | |
" // ~~~~~~~~~~~~~~\n", | |
"\n", | |
" // After refinement patches get added for all refinementSurfaces and\n", | |
" // all cells intersecting the surfaces get put into these patches. The\n", | |
" // section reachable from the locationInMesh is kept.\n", | |
" // NOTE: This point should never be on a face, always inside a cell, even\n", | |
" // after refinement.\n", | |
" locationInMesh (3 3 0.43);\n", | |
"\n", | |
"\n", | |
" // Whether any faceZones (as specified in the refinementSurfaces)\n", | |
" // are only on the boundary of corresponding cellZones or also allow\n", | |
" // free-standing zone faces. Not used if there are no faceZones.\n", | |
" allowFreeStandingZoneFaces true;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the snapping.\n", | |
"snapControls\n", | |
"{\n", | |
" //- Number of patch smoothing iterations before finding correspondence\n", | |
" // to surface\n", | |
" nSmoothPatch 3;\n", | |
"\n", | |
" //- Relative distance for points to be attracted by surface feature point\n", | |
" // or edge. True distance is this factor times local\n", | |
" // maximum edge length.\n", | |
" tolerance 4.0;\n", | |
"\n", | |
" //- Number of mesh displacement relaxation iterations.\n", | |
" nSolveIter 0;\n", | |
"\n", | |
" //- Maximum number of snapping relaxation iterations. Should stop\n", | |
" // before upon reaching a correct mesh.\n", | |
" nRelaxIter 5;\n", | |
"\n", | |
" //- Highly experimental and wip: number of feature edge snapping\n", | |
" // iterations. Leave out altogether to disable.\n", | |
" // Do not use here since mesh resolution too low and baffles present\n", | |
" //nFeatureSnapIter 10;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the layer addition.\n", | |
"addLayersControls\n", | |
"{\n", | |
" // Are the thickness parameters below relative to the undistorted\n", | |
" // size of the refined cell outside layer (true) or absolute sizes (false).\n", | |
" relativeSizes true;\n", | |
"\n", | |
" // Per final patch (so not geometry!) the layer information\n", | |
" layers\n", | |
" {\n", | |
" \"(lowerWall|motorBike).*\"\n", | |
" {\n", | |
" nSurfaceLayers 1;\n", | |
" }\n", | |
" }\n", | |
"\n", | |
" // Expansion factor for layer mesh\n", | |
" expansionRatio 1.0;\n", | |
"\n", | |
" //- Wanted thickness of final added cell layer. If multiple layers\n", | |
" // is the\n", | |
" // thickness of the layer furthest away from the wall.\n", | |
" // Relative to undistorted size of cell outside layer.\n", | |
" // is the thickness of the layer furthest away from the wall.\n", | |
" // See relativeSizes parameter.\n", | |
" finalLayerThickness 0.3;\n", | |
"\n", | |
" //- Minimum thickness of cell layer. If for any reason layer\n", | |
" // cannot be above minThickness do not add layer.\n", | |
" // Relative to undistorted size of cell outside layer.\n", | |
" minThickness 0.1;\n", | |
"\n", | |
" //- If points get not extruded do nGrow layers of connected faces that are\n", | |
" // also not grown. This helps convergence of the layer addition process\n", | |
" // close to features.\n", | |
" // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)\n", | |
" nGrow 0;\n", | |
"\n", | |
" // Advanced settings\n", | |
"\n", | |
" //- When not to extrude surface. 0 is flat surface, 90 is when two faces\n", | |
" // are perpendicular\n", | |
" featureAngle 30;\n", | |
"\n", | |
" //- Maximum number of snapping relaxation iterations. Should stop\n", | |
" // before upon reaching a correct mesh.\n", | |
" nRelaxIter 3;\n", | |
"\n", | |
" // Number of smoothing iterations of surface normals\n", | |
" nSmoothSurfaceNormals 1;\n", | |
"\n", | |
" // Number of smoothing iterations of interior mesh movement direction\n", | |
" nSmoothNormals 3;\n", | |
"\n", | |
" // Smooth layer thickness over surface patches\n", | |
" nSmoothThickness 10;\n", | |
"\n", | |
" // Stop layer growth on highly warped cells\n", | |
" maxFaceThicknessRatio 0.5;\n", | |
"\n", | |
" // Reduce layer growth where ratio thickness to medial\n", | |
" // distance is large\n", | |
" maxThicknessToMedialRatio 0.3;\n", | |
"\n", | |
" // Angle used to pick up medial axis points\n", | |
" // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.\n", | |
" minMedianAxisAngle 90;\n", | |
"\n", | |
"\n", | |
" // Create buffer region for new layer terminations\n", | |
" nBufferCellsNoExtrude 0;\n", | |
"\n", | |
"\n", | |
" // Overall max number of layer addition iterations. The mesher will exit\n", | |
" // if it reaches this number of iterations; possibly with an illegal\n", | |
" // mesh.\n", | |
" nLayerIter 50;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Generic mesh quality settings. At any undoable phase these determine\n", | |
"// where to undo.\n", | |
"meshQualityControls\n", | |
"{\n", | |
" //- Maximum non-orthogonality allowed. Set to 180 to disable.\n", | |
" maxNonOrtho 65;\n", | |
"\n", | |
" //- Max skewness allowed. Set to <0 to disable.\n", | |
" maxBoundarySkewness 20;\n", | |
" maxInternalSkewness 4;\n", | |
"\n", | |
" //- Max concaveness allowed. Is angle (in degrees) below which concavity\n", | |
" // is allowed. 0 is straight face, <0 would be convex face.\n", | |
" // Set to 180 to disable.\n", | |
" maxConcave 80;\n", | |
"\n", | |
" //- Minimum pyramid volume. Is absolute volume of cell pyramid.\n", | |
" // Set to a sensible fraction of the smallest cell volume expected.\n", | |
" // Set to very negative number (e.g. -1E30) to disable.\n", | |
" minVol 1e-13;\n", | |
"\n", | |
" //- Minimum quality of the tet formed by the face-centre\n", | |
" // and variable base point minimum decomposition triangles and\n", | |
" // the cell centre. This has to be a positive number for tracking\n", | |
" // to work. Set to very negative number (e.g. -1E30) to\n", | |
" // disable.\n", | |
" // <0 = inside out tet,\n", | |
" // 0 = flat tet\n", | |
" // 1 = regular tet\n", | |
" minTetQuality 1e-30;\n", | |
"\n", | |
" //- Minimum face area. Set to <0 to disable.\n", | |
" minArea -1;\n", | |
"\n", | |
" //- Minimum face twist. Set to <-1 to disable. dot product of face normal\n", | |
" //- and face centre triangles normal\n", | |
" minTwist 0.02;\n", | |
"\n", | |
" //- minimum normalised cell determinant\n", | |
" //- 1 = hex, <= 0 = folded or flattened illegal cell\n", | |
" minDeterminant 0.001;\n", | |
"\n", | |
" //- minFaceWeight (0 -> 0.5)\n", | |
" minFaceWeight 0.02;\n", | |
"\n", | |
" //- minVolRatio (0 -> 1)\n", | |
" minVolRatio 0.01;\n", | |
"\n", | |
" //must be >0 for Fluent compatibility\n", | |
" minTriangleTwist -1;\n", | |
"\n", | |
"\n", | |
" // Advanced\n", | |
"\n", | |
" //- Number of error distribution iterations\n", | |
" nSmoothScale 4;\n", | |
" //- amount to scale back displacement at error points\n", | |
" errorReduction 0.75;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"// Advanced\n", | |
"\n", | |
"// Flags for optional output\n", | |
"// 0 : only write final meshes\n", | |
"// 1 : write intermediate meshes\n", | |
"// 2 : write volScalarField with cellLevel for postprocessing\n", | |
"// 4 : write current intersections as .obj files\n", | |
"debug 0;\n", | |
"\n", | |
"\n", | |
"// Merge tolerance. Is fraction of overall bounding box of initial mesh.\n", | |
"// Note: the write tolerance needs to be higher than this.\n", | |
"mergeTolerance 1e-6;\n", | |
"\n", | |
"\n", | |
"// ************************************************************************* //\n", | |
"\n" | |
] | |
} | |
], | |
"source": [ | |
"print(replace(level_name, level_value, replaced_maxLocalCells))" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 33, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [], | |
"source": [ | |
"# Finally, automate things from the dict\n", | |
"\n", | |
"replaced_all = data\n", | |
"for key in attributes:\n", | |
" replaced_all = replace(key, attributes[key], replaced_all)" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 35, | |
"metadata": { | |
"collapsed": false | |
}, | |
"outputs": [ | |
{ | |
"name": "stdout", | |
"output_type": "stream", | |
"text": [ | |
"/*--------------------------------*- C++ -*----------------------------------*\\\n", | |
"| ========= | |\n", | |
"| \\\\ / F ield | OpenFOAM: The Open Source CFD Toolbox |\n", | |
"| \\\\ / O peration | Version: 2.1.x |\n", | |
"| \\\\ / A nd | Web: www.OpenFOAM.org |\n", | |
"| \\\\/ M anipulation | |\n", | |
"\\*---------------------------------------------------------------------------*/\n", | |
"FoamFile\n", | |
"{\n", | |
" version 2.0;\n", | |
" format ascii;\n", | |
" class dictionary;\n", | |
" object snappyHexMeshDict;\n", | |
"}\n", | |
"// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //\n", | |
"\n", | |
"// Which of the steps to run\n", | |
"castellatedMesh true;\n", | |
"snap true;\n", | |
"addLayers true;\n", | |
"\n", | |
"\n", | |
"// Geometry. Definition of all surfaces. All surfaces are of class\n", | |
"// searchableSurface.\n", | |
"// Surfaces are used\n", | |
"// - to specify refinement for any mesh cell intersecting it\n", | |
"// - to specify refinement for any mesh cell inside/outside/near\n", | |
"// - to 'snap' the mesh boundary to the surface\n", | |
"geometry\n", | |
"{\n", | |
" motorBike.obj\n", | |
" {\n", | |
" type triSurfaceMesh;\n", | |
" name motorBike;\n", | |
" }\n", | |
"\n", | |
" refinementBox\n", | |
" {\n", | |
" type searchableBox;\n", | |
" min (-1.0 -0.7 0.0);\n", | |
" max ( 8.0 0.7 2.5);\n", | |
" }\n", | |
"};\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the castellatedMesh generation.\n", | |
"castellatedMeshControls\n", | |
"{\n", | |
"\n", | |
" // Refinement parameters\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // If local number of cells is >= maxLocalCells on any processor\n", | |
" // switches from from refinement followed by balancing\n", | |
" // (current method) to (weighted) balancing before refinement.\n", | |
" maxLocalCells 232323;\n", | |
"\n", | |
" // Overall cell limit (approximately). Refinement will stop immediately\n", | |
" // upon reaching this number so a refinement level might not complete.\n", | |
" // Note that this is the number of cells before removing the part which\n", | |
" // is not 'visible' from the keepPoint. The final number of cells might\n", | |
" // actually be a lot less.\n", | |
" maxGlobalCells 2000000;\n", | |
"\n", | |
" // The surface refinement loop might spend lots of iterations refining just a\n", | |
" // few cells. This setting will cause refinement to stop if <= minimumRefine\n", | |
" // are selected for refinement. Note: it will at least do one iteration\n", | |
" // (unless the number of cells to refine is 0)\n", | |
" minRefinementCells 10;\n", | |
"\n", | |
" // Allow a certain level of imbalance during refining\n", | |
" // (since balancing is quite expensive)\n", | |
" // Expressed as fraction of perfect balance (= overall number of cells /\n", | |
" // nProcs). 0=balance always.\n", | |
" maxLoadUnbalance 0.10;\n", | |
"\n", | |
"\n", | |
" // Number of buffer layers between different levels.\n", | |
" // 1 means normal 2:1 refinement restriction, larger means slower\n", | |
" // refinement.\n", | |
" nCellsBetweenLevels 3;\n", | |
"\n", | |
"\n", | |
"\n", | |
" // Explicit feature edge refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies a level for any cell intersected by its edges.\n", | |
" // This is a featureEdgeMesh, read from constant/triSurface for now.\n", | |
" features\n", | |
" (\n", | |
" //{\n", | |
" // file \"someLine.eMesh\";\n", | |
" // level (5000 600);\n", | |
" //}\n", | |
" );\n", | |
"\n", | |
"\n", | |
"\n", | |
" // Surface based refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies two levels for every surface. The first is the minimum level,\n", | |
" // every cell intersecting a surface gets refined up to the minimum level.\n", | |
" // The second level is the maximum level. Cells that 'see' multiple\n", | |
" // intersections where the intersections make an\n", | |
" // angle > resolveFeatureAngle get refined up to the maximum level.\n", | |
"\n", | |
" refinementSurfaces\n", | |
" {\n", | |
" motorBike\n", | |
" {\n", | |
" // Surface-wise min and max refinement level\n", | |
" level (5000 600);\n", | |
" }\n", | |
" }\n", | |
"\n", | |
" // Resolve sharp angles\n", | |
" resolveFeatureAngle 30;\n", | |
"\n", | |
"\n", | |
" // Region-wise refinement\n", | |
" // ~~~~~~~~~~~~~~~~~~~~~~\n", | |
"\n", | |
" // Specifies refinement level for cells in relation to a surface. One of\n", | |
" // three modes\n", | |
" // - distance. 'levels' specifies per distance to the surface the\n", | |
" // wanted refinement level. The distances need to be specified in\n", | |
" // descending order.\n", | |
" // - inside. 'levels' is only one entry and only the level is used. All\n", | |
" // cells inside the surface get refined up to the level. The surface\n", | |
" // needs to be closed for this to be possible.\n", | |
" // - outside. Same but cells outside.\n", | |
"\n", | |
" refinementRegions\n", | |
" {\n", | |
" refinementBox\n", | |
" {\n", | |
" mode inside;\n", | |
" level (5000 600);\n", | |
" }\n", | |
" }\n", | |
"\n", | |
"\n", | |
" // Mesh selection\n", | |
" // ~~~~~~~~~~~~~~\n", | |
"\n", | |
" // After refinement patches get added for all refinementSurfaces and\n", | |
" // all cells intersecting the surfaces get put into these patches. The\n", | |
" // section reachable from the locationInMesh is kept.\n", | |
" // NOTE: This point should never be on a face, always inside a cell, even\n", | |
" // after refinement.\n", | |
" locationInMesh (3 3 0.43);\n", | |
"\n", | |
"\n", | |
" // Whether any faceZones (as specified in the refinementSurfaces)\n", | |
" // are only on the boundary of corresponding cellZones or also allow\n", | |
" // free-standing zone faces. Not used if there are no faceZones.\n", | |
" allowFreeStandingZoneFaces true;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the snapping.\n", | |
"snapControls\n", | |
"{\n", | |
" //- Number of patch smoothing iterations before finding correspondence\n", | |
" // to surface\n", | |
" nSmoothPatch 3;\n", | |
"\n", | |
" //- Relative distance for points to be attracted by surface feature point\n", | |
" // or edge. True distance is this factor times local\n", | |
" // maximum edge length.\n", | |
" tolerance 4.0;\n", | |
"\n", | |
" //- Number of mesh displacement relaxation iterations.\n", | |
" nSolveIter 0;\n", | |
"\n", | |
" //- Maximum number of snapping relaxation iterations. Should stop\n", | |
" // before upon reaching a correct mesh.\n", | |
" nRelaxIter 5;\n", | |
"\n", | |
" //- Highly experimental and wip: number of feature edge snapping\n", | |
" // iterations. Leave out altogether to disable.\n", | |
" // Do not use here since mesh resolution too low and baffles present\n", | |
" //nFeatureSnapIter 10;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Settings for the layer addition.\n", | |
"addLayersControls\n", | |
"{\n", | |
" // Are the thickness parameters below relative to the undistorted\n", | |
" // size of the refined cell outside layer (true) or absolute sizes (false).\n", | |
" relativeSizes true;\n", | |
"\n", | |
" // Per final patch (so not geometry!) the layer information\n", | |
" layers\n", | |
" {\n", | |
" \"(lowerWall|motorBike).*\"\n", | |
" {\n", | |
" nSurfaceLayers 1;\n", | |
" }\n", | |
" }\n", | |
"\n", | |
" // Expansion factor for layer mesh\n", | |
" expansionRatio 1.0;\n", | |
"\n", | |
" //- Wanted thickness of final added cell layer. If multiple layers\n", | |
" // is the\n", | |
" // thickness of the layer furthest away from the wall.\n", | |
" // Relative to undistorted size of cell outside layer.\n", | |
" // is the thickness of the layer furthest away from the wall.\n", | |
" // See relativeSizes parameter.\n", | |
" finalLayerThickness 0.3;\n", | |
"\n", | |
" //- Minimum thickness of cell layer. If for any reason layer\n", | |
" // cannot be above minThickness do not add layer.\n", | |
" // Relative to undistorted size of cell outside layer.\n", | |
" minThickness 0.1;\n", | |
"\n", | |
" //- If points get not extruded do nGrow layers of connected faces that are\n", | |
" // also not grown. This helps convergence of the layer addition process\n", | |
" // close to features.\n", | |
" // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)\n", | |
" nGrow 0;\n", | |
"\n", | |
" // Advanced settings\n", | |
"\n", | |
" //- When not to extrude surface. 0 is flat surface, 90 is when two faces\n", | |
" // are perpendicular\n", | |
" featureAngle 30;\n", | |
"\n", | |
" //- Maximum number of snapping relaxation iterations. Should stop\n", | |
" // before upon reaching a correct mesh.\n", | |
" nRelaxIter 3;\n", | |
"\n", | |
" // Number of smoothing iterations of surface normals\n", | |
" nSmoothSurfaceNormals 1;\n", | |
"\n", | |
" // Number of smoothing iterations of interior mesh movement direction\n", | |
" nSmoothNormals 3;\n", | |
"\n", | |
" // Smooth layer thickness over surface patches\n", | |
" nSmoothThickness 10;\n", | |
"\n", | |
" // Stop layer growth on highly warped cells\n", | |
" maxFaceThicknessRatio 0.5;\n", | |
"\n", | |
" // Reduce layer growth where ratio thickness to medial\n", | |
" // distance is large\n", | |
" maxThicknessToMedialRatio 0.3;\n", | |
"\n", | |
" // Angle used to pick up medial axis points\n", | |
" // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.\n", | |
" minMedianAxisAngle 90;\n", | |
"\n", | |
"\n", | |
" // Create buffer region for new layer terminations\n", | |
" nBufferCellsNoExtrude 0;\n", | |
"\n", | |
"\n", | |
" // Overall max number of layer addition iterations. The mesher will exit\n", | |
" // if it reaches this number of iterations; possibly with an illegal\n", | |
" // mesh.\n", | |
" nLayerIter 50;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"\n", | |
"// Generic mesh quality settings. At any undoable phase these determine\n", | |
"// where to undo.\n", | |
"meshQualityControls\n", | |
"{\n", | |
" //- Maximum non-orthogonality allowed. Set to 180 to disable.\n", | |
" maxNonOrtho 65;\n", | |
"\n", | |
" //- Max skewness allowed. Set to <0 to disable.\n", | |
" maxBoundarySkewness 20;\n", | |
" maxInternalSkewness 4;\n", | |
"\n", | |
" //- Max concaveness allowed. Is angle (in degrees) below which concavity\n", | |
" // is allowed. 0 is straight face, <0 would be convex face.\n", | |
" // Set to 180 to disable.\n", | |
" maxConcave 80;\n", | |
"\n", | |
" //- Minimum pyramid volume. Is absolute volume of cell pyramid.\n", | |
" // Set to a sensible fraction of the smallest cell volume expected.\n", | |
" // Set to very negative number (e.g. -1E30) to disable.\n", | |
" minVol 1e-13;\n", | |
"\n", | |
" //- Minimum quality of the tet formed by the face-centre\n", | |
" // and variable base point minimum decomposition triangles and\n", | |
" // the cell centre. This has to be a positive number for tracking\n", | |
" // to work. Set to very negative number (e.g. -1E30) to\n", | |
" // disable.\n", | |
" // <0 = inside out tet,\n", | |
" // 0 = flat tet\n", | |
" // 1 = regular tet\n", | |
" minTetQuality 1e-30;\n", | |
"\n", | |
" //- Minimum face area. Set to <0 to disable.\n", | |
" minArea -1;\n", | |
"\n", | |
" //- Minimum face twist. Set to <-1 to disable. dot product of face normal\n", | |
" //- and face centre triangles normal\n", | |
" minTwist 0.02;\n", | |
"\n", | |
" //- minimum normalised cell determinant\n", | |
" //- 1 = hex, <= 0 = folded or flattened illegal cell\n", | |
" minDeterminant 0.001;\n", | |
"\n", | |
" //- minFaceWeight (0 -> 0.5)\n", | |
" minFaceWeight 0.02;\n", | |
"\n", | |
" //- minVolRatio (0 -> 1)\n", | |
" minVolRatio 0.01;\n", | |
"\n", | |
" //must be >0 for Fluent compatibility\n", | |
" minTriangleTwist -1;\n", | |
"\n", | |
"\n", | |
" // Advanced\n", | |
"\n", | |
" //- Number of error distribution iterations\n", | |
" nSmoothScale 4;\n", | |
" //- amount to scale back displacement at error points\n", | |
" errorReduction 0.75;\n", | |
"}\n", | |
"\n", | |
"\n", | |
"// Advanced\n", | |
"\n", | |
"// Flags for optional output\n", | |
"// 0 : only write final meshes\n", | |
"// 1 : write intermediate meshes\n", | |
"// 2 : write volScalarField with cellLevel for postprocessing\n", | |
"// 4 : write current intersections as .obj files\n", | |
"debug 0;\n", | |
"\n", | |
"\n", | |
"// Merge tolerance. Is fraction of overall bounding box of initial mesh.\n", | |
"// Note: the write tolerance needs to be higher than this.\n", | |
"mergeTolerance 1e-6;\n", | |
"\n", | |
"\n", | |
"// ************************************************************************* //\n", | |
"\n" | |
] | |
} | |
], | |
"source": [ | |
"print(replaced_all)" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 37, | |
"metadata": { | |
"collapsed": true | |
}, | |
"outputs": [], | |
"source": [ | |
"# write output_file\n", | |
"\n", | |
"output_filename = 'Snappy'\n", | |
"with open(output_filename, 'w') as f:\n", | |
" f.write(replaced_all)" | |
] | |
}, | |
{ | |
"cell_type": "code", | |
"execution_count": 38, | |
"metadata": { | |
"collapsed": true | |
}, | |
"outputs": [], | |
"source": [ | |
"f.close()" | |
] | |
} | |
], | |
"metadata": { | |
"kernelspec": { | |
"display_name": "Python 3", | |
"language": "python", | |
"name": "python3" | |
}, | |
"language_info": { | |
"codemirror_mode": { | |
"name": "ipython", | |
"version": 3 | |
}, | |
"file_extension": ".py", | |
"mimetype": "text/x-python", | |
"name": "python", | |
"nbconvert_exporter": "python", | |
"pygments_lexer": "ipython3", | |
"version": "3.5.2" | |
} | |
}, | |
"nbformat": 4, | |
"nbformat_minor": 1 | |
} |
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