export OPT=/opt
export BUILDS=/some/where/mini_linux
mkdir -p $BUILDS
This analysis of Warface in-game communication protocol is against multiple points of the Crytek Terms of Service. So... I am not responsible for any other people acts trying to reproduce what's shown here, and I discourage anyone not aware of the possible risks (permanent ban, account deletion, etc. ). Please do read the Crytek ToS before attempting to reproduce what's described here.
Update: Some of the exploits or remarks have already been fixed the time you read this. Indeed, while I was writing this document, I also raised the issues to Crytek devs and let them time to digest. I've kept them here in hope it will make good stories to tell. Sadly for them, the main content of this analysis still remains valid.
Summary
#HERO4 Black Wifi hacking, ep 1
URL for streaming: http://10.5.5.9/gp/gpExec?p1=gpTsFeeder&a1=%22%22&c1=restart&p2=gpStream&a2=%22%22&c2=restart
###Android decopilation APK
- AUDIO_INPUT_MODE: http://10.5.5.9/camera/AI
- AUTO_POWER_OFF: http://10.5.5.9/camera/AO
- BACPAC_BATTERY_LEVEL: http://10.5.5.9/bacpac/blx
- BACPAC_CV: http://10.5.5.9/bacpac/cv
#GoPro HERO4 (A tale of firmware leaks and marketing)
Written by /u/konrad-iturbe (Konrad Iturbe) and with help of /u/OverByThere's leaked firmware.
The GoPro HERO4 Black Adventure edition is 4x times more powerful than ever.
HERO4 cameras:
- HERO4 Black (BANZAI)
#!/bin/bash | |
# Projects which rely on npm modules which are normally installed using "npm install -g" | |
# can make those dependencies available on OpenShift by including this file in their project source. | |
# Add this content to your project as ".openshift/action_hooks/pre_build_nodejs" | |
# Then, save your npm dependencies locally (without the '-g' flag): | |
# > npm install module_name --save | |
# Finally, add and commit your changes: |
[Test] | |
public void Extensible_the_command_line_should_be_yes() | |
{ | |
bool isSuperfly = false; | |
Host host = HostFactory.New(x => | |
{ | |
x.Service<MyService>(); | |
x.AddCommandLineSwitch("superfly", v => isSuperfly = v); |
Base URL: https://www.google.com/speech-api/v1/recognize
It accepts POST
requests with voice file encoded in FLAC format, and query parameters for control.
client
The client's name you're connecting from. For spoofing purposes, let's use chromium
lang
Speech language, for example, ar-QA
for Qatari Arabic, or en-US
for U.S. English
/* | |
* Copyright (c) 2013 Calvin Rien | |
* | |
* Based on the JSON parser by Patrick van Bergen | |
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html | |
* | |
* Simplified it so that it doesn't throw exceptions | |
* and can be used in Unity iPhone with maximum code stripping. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining |
public interface IService
{
Customer GetCustomerById(int id);
Customer[] GetCustomerByIds(int[] id);
Customer GetCustomerByUserName(string userName);
Customer[] GetCustomerByUserNames(string[] userNames);
Customer GetCustomerByEmail(string email);