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@dpapathanasiou
dpapathanasiou / SchemaSpy-HOWTO.md
Last active February 17, 2024 19:45
How to use SchemaSpy to generate the db schema diagram for a PostgreSQL database

SchemaSpy is a neat tool to produce visual diagrams for most relational databases.

Here's how to use it to generate schema relationship diagrams for PostgreSQL databases:

  1. Download the jar file from here (the current version is v6.1.0)

  2. Get the PostgreSQL JDBC driver (unless your installed version of java is really old, use the latest JDBC4 jar file)

  3. Run the command against an existing database. For most databases, the schema (-s option) we are interested in is the public one:

@aVolpe
aVolpe / Vibration.cs
Created October 16, 2014 02:45
Vibration for Unity3d with Android native Call, with fallback to Handlheld.Vibrate()
using UnityEngine;
using System.Collections;
public static class Vibration
{
#if UNITY_ANDROID && !UNITY_EDITOR
public static AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
public static AndroidJavaObject currentActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
public static AndroidJavaObject vibrator = currentActivity.Call<AndroidJavaObject>("getSystemService", "vibrator");
@six519
six519 / convert_test.py
Created August 20, 2014 07:44
Convert file to another file format using LibreOffice API in Python
#!/usr/bin/env python3
"""
VIEW COMPLETE CODE AT
=====================
* https://github.com/six519/libreoffice_convert
THANKS
======
@endolith
endolith / output.png
Last active February 10, 2025 19:02
Detecting rotation and line spacing of image of page of text using Radon transform
output.png
@amowu
amowu / GetStreamingAssetsPath.cs
Created December 25, 2013 08:24
Get Unity StreamingAssets file path with Android and iOS.
// Put your file to "YOUR_UNITY_PROJ/Assets/StreamingAssets"
// example: "YOUR_UNITY_PROJ/Assets/StreamingAssets/db.bytes"
string dbPath = "";
if (Application.platform == RuntimePlatform.Android)
{
// Android
string oriPath = System.IO.Path.Combine(Application.streamingAssetsPath, "db.bytes");