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ragmha / LICENSE
Created October 17, 2015 21:47 — forked from ourmaninamsterdam/LICENSE
Arrayzing - The JavaScript array cheatsheet
The MIT License (MIT)
Copyright (c) 2015 Justin Perry
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
/*****************
* cellBlockA.js *
*****************
*
* Good morning, Dr. Eval.
*
* It wasn't easy, but I've managed to get your computer down
* to you. This system might be unfamiliar, but the underlying
* code is still JavaScript. Just like we predicted.
*
/********************
* theLongWayOut.js *
********************
*
* Well, it looks like they're on to us. The path isn't as
* clear as I thought it'd be. But no matter - four clever
* characters should be enough to erase all their tricks.
*/
function startLevel(map) {
/************************
* validationEngaged.js *
************************
*
* They're really on to us now! The validateLevel function
* has been activated to enforce constraints on what you can
* do. In this case, you're not allowed to remove any blocks.
*
* They're doing all they can to keep you here. But you
* can still outsmart them.
/****************
* drones101.js *
****************
*
* Do you remember, my dear Professor, a certain introductory
* computational rationality class you taught long ago? Assignment
* #2, behavior functions of autonomous agents? I remember that one
* fondly - but attack drones are so much easier to reason about
* when they're not staring you in the face, I would imagine!
/*******************
* intoTheWoods.js *
*******************
*
* Ah, you're out of the woods now. Or into the woods, as the
* case may be.
*
* So take a deep breath, relax, and remember what you're here
* for in the first place.
*
/*************
* ambush.js *
*************
*
* Oh. Oh, I see. This wasn't quite part of the plan.
*
* Looks like they won't let you take the Algorithm
* without a fight. You'll need to carefully weave your
* way through the guard drones.
*
/*
* robot.js
*
* You'll need three keys in order to unlock the
* Algorithm: the red key, the green key, and the
* blue key. Unfortunately, all three of them are
* behind human-proof barriers.
*
* The plan is simple: reprogram the maintenance
* robots to grab the key and bring it through
/*
* robotNav.js
*
* The green key is located in a slightly more
* complicated room. You'll need to get the robot
* past these obstacles.
*/
function startLevel(map) {
// Hint: you can press R or 5 to "rest" and not move the
/*
* robotMaze.js
*
* The blue key is inside a labyrinth, and extracting
* it will not be easy.
*
* It's a good thing that you're a AI expert, or
* we would have to leave empty-handed.
*/