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rahwang / DetectMoon.cs
Last active October 19, 2018 10:18
Code for Moonshot: tiny game about gravity and planetary destruction
using UnityEngine;
using System.Collections;
public class DetectMoon : MonoBehaviour {
private GameManager gameManager;
// Use this for initialization
void Start () {
gameManager = GameObject.Find ("GameManager").GetComponent<GameManager> ();
@rahwang
rahwang / board.cpp
Created October 10, 2018 07:09
Simple game of checkers!
#include "board.h"
Board::Board() {}
char Board::pieceChar(const PieceType &pieceType) const
{
switch(pieceType)
{
case BLANK:
return '.';
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},
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