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float levelChannel(float inPixel, float inBlack, float inGamma, float inWhite, float outBlack, float outWhite) { | |
return (pow(((inPixel * 255.0) - inBlack) / (inWhite - inBlack), inGamma) * (outWhite - outBlack) + outBlack) / 255.0; | |
} | |
vec3 levels(vec3 inPixel, float inBlack, float inGamma, float inWhite, float outBlack, float outWhite) { | |
vec3 o = vec3(1.0); | |
o.r = levelChannel(inPixel.r, inBlack, inGamma, inWhite, outBlack, outWhite); | |
o.g = levelChannel(inPixel.g, inBlack, inGamma, inWhite, outBlack, outWhite); | |
o.b = levelChannel(inPixel.b, inBlack, inGamma, inWhite, outBlack, outWhite); | |
return o; |
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// port from GLSL code base on https://github.com/ashima/webgl-noise/blob/master/src/noise2D.glsl | |
//JS SNOISE PORT | |
function snoise2d(x, y) { | |
var C0 = 0.211324865405187; | |
var C1 = -0.577350269189626; | |
var C2 = 1.79284291400159; | |
var OVER_289 = 1 / 289; |
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// http://paulirish.com/2011/requestanimationframe-for-smart-animating/ | |
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating | |
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel | |
// MIT license | |
(function() { | |
var lastTime = 0; | |
var vendors = ['ms', 'moz', 'webkit', 'o']; |
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