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| #!/usr/bin/env python | |
| import os | |
| import shlex | |
| import struct | |
| import platform | |
| import subprocess | |
| def get_terminal_size(): | |
| """ getTerminalSize() |
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| #!/usr/bin/python | |
| # Quick and dirty demonstration of CVE-2014-0160 by Jared Stafford (jspenguin@jspenguin.org) | |
| # The author disclaims copyright to this source code. | |
| import sys | |
| import struct | |
| import socket | |
| import time | |
| import select |
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| function Calculator(){ | |
| this.add = function(num1, num2){ | |
| if(this.isNumber([num1,num2]) == false){ | |
| throw "error: invalid input to function."; | |
| }else{ | |
| return num1 + num2; | |
| } | |
| } |
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| #include <LEDDisplay.h> | |
| LEDDisplay *led; | |
| int millisecondsPerCount; | |
| int counter; | |
| unsigned long lastUpdate; | |
| void setup() | |
| { | |
| millisecondsPerCount = 1000; |
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| #include <LEDDisplay.h> | |
| LEDDisplay *led; | |
| void setup() | |
| { | |
| int digitFlagPins[] = {10, 11}; | |
| int segmentPins[] = {2, 3, 4, 5 ,6 ,7 ,8, 9}; | |
| int decimalPointPin = 9; | |
| led = new LEDDisplay(2, digitFlagPins, segmentPins, decimalPointPin); |
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| using UnityEngine; | |
| using System.Collections; | |
| public class AimAssist : MonoBehaviour { | |
| void Start () { | |
| } | |
| void Update () { | |
| Vector3 mouse_pos = Input.mousePosition; |
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| // See http://blog.rastating.com/xna-per-pixel-collision-detection-on-rotated-objects/ for details on how to use this class | |
| using System; | |
| using Microsoft.Xna; | |
| using Microsoft.Xna.Framework; | |
| using Microsoft.Xna.Framework.Graphics; | |
| namespace rastating | |
| { | |
| /// <summary> |
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| // If the player is coliding with the enemy turn the screen red | |
| if (this.player.IsColliding(this.enemy)) | |
| { | |
| GraphicsDevice.Clear(Color.Red); | |
| } | |
| // Draw the player to the screen | |
| spriteBatch.Draw(this.player.Texture, | |
| this.player.Position, | |
| null, |
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| using System; | |
| using System.Globalization; | |
| using System.Reflection; | |
| using System.Threading; | |
| namespace DefaultCultureInfoExample | |
| { | |
| class Program | |
| { | |
| static void SetDefaultCulture(CultureInfo culture) |
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| public void SetDefaultCulture(CultureInfo culture) | |
| { | |
| Type type = typeof(CultureInfo); | |
| try | |
| { | |
| type.InvokeMember("s_userDefaultCulture", | |
| BindingFlags.SetField | BindingFlags.NonPublic | BindingFlags.Static, | |
| null, | |
| culture, |