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import hashlib | |
import os | |
def getHashes(path, fileHashes): | |
print("executing in "+ path) | |
for filename in os.listdir(path): | |
fullpath = os.path.join(path,filename) | |
if os.path.isfile(fullpath): |
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.Video; | |
//Attach this script to a GameObject | |
[ExecuteInEditMode] |
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#include <QtDebug> | |
#include <QImage> | |
#include <QString> | |
#include <QBitArray> | |
#include <QByteArray> | |
#include <QFile> | |
#include <QCommandLineParser> | |
namespace { | |
enum { headerSize = 32 }; |
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