- Create a project named
Say the time
and navigate to it. - Create a task
Say the time
: - Action: Variable Split
3. Name: %TIME
3. Splitter:
.
(a dot) - Action: Say
3. Text:
%TIME1 %TIME2
3. Stream:Media
- Create a task
[Say the time] Screen on
: - Action: Variable Set
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FUNCTION <SNR>64_repo_head_ref() | |
Called 50 times | |
Total time: 0.009825 | |
Self time: 0.008881 | |
count total (s) self (s) | |
50 0.009620 0.008676 return readfile(self.dir('HEAD'))[0] | |
FUNCTION <SNR>64_repo_head() | |
Called 50 times |
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FUNCTION <SNR>64_repo_head_ref() | |
Called 50 times | |
Total time: 0.009825 | |
Self time: 0.008881 | |
count total (s) self (s) | |
50 0.009620 0.008676 return readfile(self.dir('HEAD'))[0] | |
FUNCTION <SNR>64_repo_head() | |
Called 50 times |
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class Player | |
@rescued_captive = false | |
def play_turn(warrior) | |
@current_health = warrior.health | |
if not @rescued_captive | |
if warrior.feel(:backward).captive? | |
warrior.rescue! :backward |
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systemd-+-GoogleTalkPlugi---6*[{GoogleTalkPlugi}] | |
|-agetty | |
|-at-spi-bus-laun-+-dbus-daemon | |
| `-3*[{at-spi-bus-laun}] | |
|-at-spi2-registr---{at-spi2-registr} | |
|-colord---{colord} | |
|-conky---9*[{conky}] | |
|-conky.sh---conky---9*[{conky}] | |
|-crond | |
|-cupsd |
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# | |
# A fatal error has been detected by the Java Runtime Environment: | |
# | |
# SIGSEGV (0xb) at pc=0x7dd917a9, pid=860, tid=2142800704 | |
# | |
# JRE version: 7.0_21-b11 | |
# Java VM: Java HotSpot(TM) Server VM (23.21-b01 mixed mode linux-x86 ) | |
# Problematic frame: | |
# C [libGL.so.1+0x707a9] glXChooseVisual+0xaf69 | |
# |
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float m; | |
void setup() { | |
size(500, 500); | |
frameRate(30); | |
} | |
void draw() { | |
background(176, 226, 206); | |
m = millis(); |
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// TODO | |
// machanie ręką | |
// zmieniające się tło | |
int m, initialTime; | |
void setup() { | |
size(500, 500); | |
frameRate(25); | |
smooth(); |
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// ######################## | |
// Najistotniejsze zmienne: | |
// procentowa szansa, że komórka przy wypełnianiu | |
// planszy w setup() będzie martwa | |
int randThreshold = 90; | |
// rozmiar planszy (boardSize x boardSize) | |
int boardSize = 60; |
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import controlP5.*; | |
import processing.video.*; | |
// UI | |
ControlP5 cp5; | |
PImage sourcePicture, newPicture; | |
Capture cam; | |
float blockScale; // im większa skala, tym mniejsze bloki | |
int loopCount; // ilość powtórzeń pętli; im większa wartość, tym więcej bloków |