(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
function logClass(target: any) { | |
// save a reference to the original constructor | |
var original = target; | |
// a utility function to generate instances of a class | |
function construct(constructor, args) { | |
var c : any = function () { | |
return constructor.apply(this, args); | |
} |
/*! | |
* Copyright 2015 Google Inc. All rights reserved. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
var gulp = require("gulp"); | |
var gutil = require("gulp-util"); | |
var rename = require('gulp-rename'); | |
var webpack = require("webpack"); | |
var nodemon = require('nodemon'); | |
var typescript = require('gulp-typescript'); | |
// These tasks setup nodemon. | |
gulp.task("start", function(cb) { | |
var options = { |
/* | |
a shader executes per pixel | |
so every thing you see here is he function for every pixel | |
raymarching is in principe a function that finds the closest point to any surface in the world | |
then we move our point by that distance and use the same function, | |
the function will probably be closer to an object in the world every time | |
and after about 40 to 200 iterations you'll either have found an object or | |
missed them all into infinity |
# To be inside the /Directory | |
<IfModule mod_rewrite.c> | |
RewriteEngine On | |
RewriteBase / | |
RewriteRule ^index\.html$ - [L] | |
RewriteCond %{REQUEST_FILENAME} !-f | |
RewriteCond %{REQUEST_FILENAME} !-d | |
RewriteRule . /index.html [L] | |
</IfModule> |
'use strict'; | |
var gulp = require('gulp'), | |
gutil = require('gulp-util'), | |
tslint = require('gulp-tslint'), | |
typescript = require('gulp-tsc'), | |
watch = require('gulp-watch'), | |
plumber = require('gulp-plumber'), | |
//livereloadEmbed = require('gulp-embedlr'), |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
/*Custom Radio Buttons and Checkboxes using Font Awesome*/ | |
input[type=radio], | |
input[type='checkbox'] { | |
display: none; | |
} | |
input[type=radio] + label { | |
display: block; | |
} | |
input[type='checkbox'] + label:before, |