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Matt Hackett richtaur

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Recently I came to know about Reflow and Repaint. How it's affecting web performance. I am writing this post to give insights about reflow and repaint. Before Jumping into the topic, let's understand how the browser renders the website.

Group 1

  • When the user enters the URL, It will fetch the HTML source code from the server
  • Browser Parse the HTML source code and convert into the Tokens (<, TagName, Attribute, AttributeValue, >)
  • The Tokens will convert into the nodes and will construct the DOM Tree
  • The CSSOM Tree will generate from the CSS rules
  • The DOM and CSSOM tree will combine into the RenderTree
@raysan5
raysan5 / open_source_and_videogames.md
Last active February 15, 2025 00:33
Open Source and Videogames - Resources

open_source_and_videogames

Open Source and Videogames - Resources

This git include a list of programs, tools, engines and libraries free and open source intended to make videogames.

NOTE: This gist is a support material for the talk "Open Source and Videogames" given by me, Ramon Santamaria, on October 26th 2021 in Canòdrom, Barcelona. All the materials listed here were explained in detail in a +2 hours talk.

Contents

@OrionReed
OrionReed / dom3d.js
Last active April 19, 2025 12:06
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯