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There are three easy to make mistakes in go. I present them here in the way they are often found in the wild, not in the way that is easiest to understand.
All three of these mistakes have been made in Kubernetes code, getting past code review at least once each that I know of.
Loop variables are scoped outside the loop.
What do these lines do? Make predictions and then scroll down.
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FWIW: I (@rondy) am not the creator of the content shared here, which is an excerpt from Edmond Lau's book. I simply copied and pasted it from another location and saved it as a personal note, before it gained popularity on news.ycombinator.com. Unfortunately, I cannot recall the exact origin of the original source, nor was I able to find the author's name, so I am can't provide the appropriate credits.
The following are examples of the four types rate limiters discussed in the accompanying blog post. In the examples below I've used pseudocode-like Ruby, so if you're unfamiliar with Ruby you should be able to easily translate this approach to other languages. Complete examples in Ruby are also provided later in this gist.
In most cases you'll want all these examples to be classes, but I've used simple functions here to keep the code samples brief.
Request rate limiter
This uses a basic token bucket algorithm and relies on the fact that Redis scripts execute atomically. No other operations can run between fetching the count and writing the new count.
Because cross-compiling binaries for Windows is easier than building natively
Because cross-compiling binaries for Windows is easier than building natively
I want Microsoft to do better, want Windows to be a decent development platform-and yet, I constantly see Microsoft playing the open source game: advertising how open-source and developer friendly they are - only to crush developers under the heel of the corporate behemoth's boot.
The people who work at Microsoft are amazing, kind, talented individuals. This is aimed at the company's leadership, who I feel has on many occassions crushed myself and other developers under. It's a plea for help.
The source of truth for the 'open source' C#, C++, Rust, and other Windows SDKs is proprietary
You probably haven't heard of it before, but if you've ever used win32 API bindings in C#, C++, Rust, or other languages, odds are they were generated from a repository called microsoft/win32metadata.