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| error: The bootstrap function threw an error after its callback was called :: Error: done() called multiple times | |
| at Hook.Runnable (/Users/testing/Sites/node_modules/mocha/lib/runnable.js:48:17) | |
| at new Hook (/Users/testing/Sites/node_modules/mocha/lib/hook.js:22:12) | |
| at Suite.beforeAll (/Users/testing/Sites/node_modules/mocha/lib/suite.js:170:14) | |
| at context.before (/Users/testing/Sites/node_modules/mocha/lib/interfaces/bdd.js:37:17) | |
| at Object.<anonymous> (/Users/testing/Sites/test/bootstrap.test.js:11:1) | |
| at Module._compile (module.js:456:26) | |
| at Module._extensions..js (module.js:474:10) | |
| at Object.Module._extensions..js (/Users/testing/Sites/node_modules/istanbul/lib/hook.js:102:13) | |
| at Module.load (module.js:356:32) |
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| var sails = require('sails'), | |
| sinon = require('sinon'), | |
| assert = require('assert'), | |
| request = require('supertest'), | |
| appHelper = require('../../helpers/appHelper'), | |
| agent = request.agent('http://localhost:1337'); | |
| before(function(done){ | |
| appHelper.lift(done); | |
| }); |
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| error: Sending 500 ("Server Error") response: | |
| Error (E_VALIDATION) :: 1 attribute is invalid | |
| at WLValidationError.WLError (/usr/local/lib/node_modules/sails/node_modules/waterline/lib/waterline/error/WLError.js:33:18) | |
| at new WLValidationError (/usr/local/lib/node_modules/sails/node_modules/waterline/lib/waterline/error/WLValidationError.js:20:28) | |
| at /usr/local/lib/node_modules/sails/node_modules/waterline/lib/waterline/query/validate.js:45:43 | |
| at allValidationsChecked (/usr/local/lib/node_modules/sails/node_modules/waterline/lib/waterline/core/validations.js:195:5) | |
| at done (/usr/local/lib/node_modules/sails/node_modules/waterline/node_modules/async/lib/async.js:135:19) | |
| at /usr/local/lib/node_modules/sails/node_modules/waterline/node_modules/async/lib/async.js:32:16 | |
| at validate (/usr/local/lib/node_modules/sails/node_modules/waterline/lib/waterline/core/validations.js:135:49) | |
| at /usr/local/lib/node_modules/sails/node_modules/waterline/node_modules/async/lib/async.js:125:13 |
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| var request = require('supertest'), | |
| expect = require('chai').expect, | |
| login = require("./../../helpers/login"), | |
| _ = require('lodash'), | |
| Barrels = require('barrels'), | |
| barrels = new Barrels(), | |
| fixtures = barrels.data; | |
| describe('AuthController', function AuthController() { |
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| /* | |
| * Location: /test/helpers/theLifter.js | |
| * | |
| * @description :: Provides 'lift' and 'lower' methods to set up | |
| * and tear down a Sails instance (for use in tests) | |
| */ | |
| 'use strict'; | |
| var SailsApp = require('sails').Sails, | |
| async = require('async'), | |
| lifted = false, |
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| /** | |
| * Mocha bootstrap file for backend application tests. | |
| */ | |
| 'use strict'; | |
| var theLifter = require('./helpers/theLifter'); | |
| /** | |
| * Mocha bootstrap before function, that is run before any tests are being processed. This will lift sails.js with | |
| * test configuration. |
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| /* | |
| * Location: /test/helpers/theLifter.js | |
| * | |
| * @description :: Provides 'lift' and 'lower' methods to set up | |
| * and tear down a Sails instance (for use in tests) | |
| */ | |
| 'use strict'; | |
| var SailsApp = require('sails').Sails, | |
| async = require('async'), | |
| lifted = false, |
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| using UnityEngine; | |
| using System.Collections; | |
| //The GameObject requires a AudioSource component | |
| [RequireComponent (typeof(AudioSource))] | |
| public class MicControlC : MonoBehaviour | |
| { | |
| private string selectedDevice; |
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| // Converted from UnityScript to C# at http://www.M2H.nl/files/js_to_c.php - by Mike Hergaarden | |
| // Do test the code! You usually need to change a few small bits. | |
| using UnityEngine; | |
| using System.Collections; | |
| public class FrequencyAnalyzer : MonoBehaviour { | |
| private float[] freqData; | |
| private int nSamples = 1024; | |
| private float fMax; |
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| using UnityEngine; | |
| using UnityEngine.UI; | |
| using System.Collections; | |
| //[RequireComponent(typeof(AudioSource))] | |
| [RequireComponent(typeof(GUITexture))] | |
| public class AudioWaveFormVisualizer : MonoBehaviour | |
| { | |
| public AudioSource MusicPlayer; |