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tl;dr
I want to use Rust to program robots. Help me find the best core libraries to build on.
Robotic systems require high performance and reliability, but also have enormous complexity
in terms of algorithms employed, number of subsystems, embedded hardware control, and other metrics.
Development is mostly split between C++ for performance and safety critical components,
and MatLab or Python for quick research or task iteration.
A composable pattern for pure state machines with effects (draft v3)
A composable pattern for pure state machines with effects
State machines are everywhere in interactive systems, but they're rarely defined clearly and explicitly. Given some big blob of code including implicit state machines, which transitions are possible and under what conditions? What effects take place on what transitions?
There are existing design patterns for state machines, but all the patterns I've seen complect side effects with the structure of the state machine itself. Instances of these patterns are difficult to test without mocking, and they end up with more dependencies. Worse, the classic patterns compose poorly: hierarchical state machines are typically not straightforward extensions. The functional programming world has solutions, but they don't transpose neatly enough to be broadly usable in mainstream languages.
Here I present a composable pattern for pure state machiness with effects,
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A UIAlertController with a text field and the ability to perform validation on the text the user has entered while the alert is on screen. The OK button is only enabled when the entered text passes validation. More info: https://oleb.net/2018/uialertcontroller-textfield/
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Representing pointer values as emoji can be useful for "visually" debugging certain issues, like cell reuse, etc.
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Scripts for encrypting / decrypting secrets (to prevent them from being accidentally checked into git)
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