import snow.api.Debug.*; import snow.types.Types; import snow.modules.opengl.GL; import snow.systems.audio.AudioSource; import snow.systems.audio.AudioInstance; import Oooh; typedef UserConfig = {} @:log_as('app') class Main extends snow.App { var oooh : Oooh; function new() {} override function ready() { log('ready'); var source = new OoohSource(app); var handle = app.audio.play(source); //we want to affect the freq of this specific instance oooh = cast app.audio.instance_of(handle); trace('oooh handle: $handle'); } //ready override function onmousemove(x:Int, y:Int, _, _, _, _) { oooh.freq = 220+(x/app.runtime.window_width()*440); trace('oooh freq: ${oooh.freq}'); } override function onkeyup( keycode:Int, _,_, mod:ModState, _,_ ) { if( keycode == Key.escape ) { app.shutdown(); } } //onkeyup override function tick( delta:Float ) { GL.clearColor(1.0,1.0,1.0,1.0); GL.clear(GL.COLOR_BUFFER_BIT); } // } //Main