This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std; | |
void main() | |
{ | |
writeln("Hello D"); | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std; | |
void main() | |
{ | |
writeln("Hello D"); | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std; | |
void main() | |
{ | |
writeln("Hello D"); | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std.typecons; | |
import std.stdio; | |
import std.format; | |
import std.meta; | |
import std.algorithm; | |
import std.meta; | |
import std.array; | |
import std.conv; | |
import std.functional; | |
import std.range; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std.typecons; | |
import std.stdio; | |
import std.format; | |
import std.meta; | |
import std.algorithm; | |
import std.meta; | |
import std.array; | |
import std.conv; | |
import std.functional; | |
import std.range; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std; | |
struct Vector(uint n, T) if (n > 0 && n <= 3) | |
{ | |
T x; | |
this(T x) | |
{ | |
this.x = x; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void main() | |
{ | |
import std.algorithm, std.stdio, std.file, std.range; | |
enum cols = 14; | |
// Split file into 14-byte chunks per row | |
thisExePath.File("rb").byChunk(cols).take(20).each!(chunk => | |
// Use range formatting to format the | |
// hexadecimal part and align the text part | |
writefln!"%(%02X %)%*s %s"( | |
chunk, |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std; | |
import std.algorithm; | |
import std.regex; | |
import std.array; | |
import std.conv; | |
import std.csv; | |
import std.math; | |
import std.string; | |
import std.stdio; | |
import std.string; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import std.stdio : writeln, toFile; | |
import std.datetime.stopwatch : StopWatch, AutoStart; | |
import asdf.serialization : deserialize, serializeToJson; | |
import std.file : readText; | |
enum TopN = 5; | |
struct Post | |
{ | |
string _id; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
auto targetPosition = target.headPosition; | |
import std.stdio; | |
//writefln!"Writing yaw: %s"(cameraPosition.yawTo(targetPosition)); | |
//writefln!"Writing pitch: %s"(cameraPosition.pitchTo(targetPosition)); | |
immutable controlAngles = getControlAngles; | |
immutable viewAngles = getViewAngles; | |
immutable currentYaw = controlAngles[1]; | |
immutable currentPitch = controlAngles[0]; |