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@romannurik
romannurik / CharsPerLineActivity.java
Last active December 17, 2021 03:15
Demonstrates how to identify and avoid line-length issues with TextView. The measure, or characters per line, of a block of text plays a key role in how comfortable it is to read (sometimes referred to as readability). A widely accepted optimal range for a text block's measure is between 45 and 75 characters. This code demonstrates two phases of…
/*
* Copyright 2013 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@rxaviers
rxaviers / gist:7360908
Last active October 28, 2025 22:16
Complete list of github markdown emoji markup

People

:bowtie: :bowtie: 😄 :smile: 😆 :laughing:
😊 :blush: 😃 :smiley: ☺️ :relaxed:
😏 :smirk: 😍 :heart_eyes: 😘 :kissing_heart:
😚 :kissing_closed_eyes: 😳 :flushed: 😌 :relieved:
😆 :satisfied: 😁 :grin: 😉 :wink:
😜 :stuck_out_tongue_winking_eye: 😝 :stuck_out_tongue_closed_eyes: 😀 :grinning:
😗 :kissing: 😙 :kissing_smiling_eyes: 😛 :stuck_out_tongue:
@svdgraaf
svdgraaf / cards.json
Last active November 4, 2018 16:46
Raspi RFID scanner
{
"170038E91C": "1003729691",
"17003F5A1D": "1004151834"
}
package com.example.android.view;
import android.graphics.Canvas;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.util.DisplayMetrics;
@eyecatchup
eyecatchup / 0_localcast.md
Last active October 19, 2022 12:21
How-To cast any mp4 file from Android to Chromecast.

Cast any (local & remote) mp4 file from Chrome for Android to Chromecast


> If you prefer a _magazine-style_ formatting to read [this gist](https://gist.github.com/eyecatchup/10706409), [click here](http://gist.io/10706409).
A few days ago (April 10th 2014) I was very surprised when I've read on Engadget.com the headline [*"Chrome beta for Android makes it easy to send web video to Chromecast"*](http://j.mp/1gzphu7).

The post attached to this headline refered to a blog post by the Chrome Release team, which was published the same day - April 10th 2014 - and announced the beta release of Chrome 35 for Android. And, indeed, as one of the new features the Chrome team listed

@chrisbanes
chrisbanes / FloatLabelLayout.java
Last active October 26, 2025 18:47
FloatLabelLayout
/*
* Copyright 2014 Chris Banes
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@felHR85
felHR85 / SoftKeyboard.java
Last active February 17, 2024 23:11
A solution to catch show/hide soft keyboard events in Android http://felhr85.net/2014/05/04/catch-soft-keyboard-showhidden-events-in-android/
/*
* Author: Felipe Herranz ([email protected])
* Contributors:Francesco Verheye ([email protected])
* Israel Dominguez ([email protected])
*/
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
import android.os.Handler;
@huytd
huytd / android_game.java
Last active August 22, 2023 14:37
Simple game engine using Canvas for Android - using for quick prototype or simple games
package com.gamarist.momoney;
import android.os.Bundle;
import android.R.integer;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.Canvas;
@ryanamaral
ryanamaral / HexOpacityValues.md
Last active September 25, 2015 20:38
Hex transparency in colors

Hex Opacity Values

Opacity Percentage Hex Value
100% FF
95% F2
90% E6
85% D9
80% CC
public class CircularProgressDrawable extends Drawable
implements Animatable {
private static final Interpolator ANGLE_INTERPOLATOR = new LinearInterpolator();
private static final Interpolator SWEEP_INTERPOLATOR = new DecelerateInterpolator();
private static final int ANGLE_ANIMATOR_DURATION = 2000;
private static final int SWEEP_ANIMATOR_DURATION = 600;
private static final int MIN_SWEEP_ANGLE = 30;
private final RectF fBounds = new RectF();