- This script is test to fail when MonobehaviourTest is timeout.
- Unity Version 5.6.0
- Please inherit your own class instead of Monobehaviour.
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.Events; | |
| using UnityEngine.EventSystems; | |
| public class ClickEvent : MonoBehaviour | |
| { | |
| [SerializeField] | |
| private UnityEvent onLongClick; |
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public static class Debug | |
| { | |
| static Debug() | |
| { | |
| Disable(); |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.UI; | |
| using System; | |
| public class LimitTimer : MonoBehaviour | |
| { | |
| public Text timerText | |
| public int minute; |