Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.
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This file is only here to provide the title of the gist |
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#!/usr/bin/env xcrun --sdk macosx swift | |
import Foundation | |
let version = "1.1" | |
var debug = false | |
// MARK: Exit status code | |
enum ExitCode: Int32 { | |
case success = 0 |
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32-128,12288-12543,12448-12543,65280-65519,19968,19971,19977,19978,19979,20013,20061,20108,20116,20154,20241,20808,20837,20843,20845,20870,20986,21147,21313,21315,21475,21491,21517,22235,22303,22805,22823,22825,22899,23376,23383,23398,23567,23665,24029,24038,24180,25163,25991,26085,26089,26376,26408,26412,26449,26519,26657,26862,27491,27671,27700,28779,29356,29577,29579,29983,30000,30007,30010,30333,30334,30446,30707,31354,31435,31481,31992,32819,33457,33609,34411,35211,35997,36196,36275,36554,37329,38632,38738,38899,19975,20024,20132,20140,20170,20250,20307,20309,20316,20803,20804,20809,20844,20869,20908,20992,20998,20999,21069,21271,21320,21322,21335,21407,21451,21476,21488,21512,21516,22238,22259,22269,22290,22320,22580,22768,22770,22799,22806,22810,22812,22826,22969,22985,23460,23478,23546,23569,23721,24037,24066,24112,24195,24215,24339,24341,24351,24369,24375,24403,24418,24460,24515,24605,25144,25165,25945,25968,26032,26041,26126,26143,26149,26172,26178,26228,26332,26360,26397,26469,26481,27005,27468,274 |
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LOCAL_PATH := $(call my-dir) | |
include $(CLEAR_VARS) | |
LOCAL_MODULE := FriengerScreenRecord | |
LOCAL_SRC_FILES := Log.cpp CustomFrameBuffer.cpp CustomFrameTexture.cpp FriengerScreenRecord.cpp | |
LOCAL_CFLAGS := -Werror -std=gnu++11 | |
LOCAL_LDLIBS := -llog -lGLESv2 | |
Summary | How to control (or Understand) your GIST page's files list order. |
Notice | not official documentation. |
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// SO [UITextView - Highlight text with NSBackgroundColor - exclude line breaks](http://stackoverflow.com/questions/26558396/uitextview-text-highlighting-when-the-text-is-centered) | |
// Source | |
// TextViewHighlighter.h | |
#import <Foundation/Foundation.h> | |
@import UIKit; | |
@interface TextViewHighlighter : NSObject |
OpenGLにコンパイルしてもらう時点でシェーダにはある程度最適化が行われるようですが、 モバイルデバイスではあまりコストの掛かる最適化は行われないだろうという事で、 オフラインでGLSLの最適化をしてくれるフレームワークとしてglsl-optimizerがあります。 サポートされているGLSLバージョンはES2.0とES3.0もカバーしていますが、未対応の拡張もあります。
元々はUnityが機械生成した冗長なGLSLを最適化するために作られたようですが、 一応手書きのシェーダの最適化に使うこともできます。 ただし、組み込みを前提としているようでコマンドラインからキックするバイナリは提供されていません。
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Please note this script has moved: https://github.com/EsotericSoftware/spine-scripts |
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// compile with -std=c++1y | |
#include <algorithm> | |
#include <functional> | |
#include <iterator> | |
#include <vector> | |
namespace LoDash { | |
using std::begin; |