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using UnityEngine; | |
/** | |
* A camera to help with Orthagonal mode when you need it to lock to pixels. Desiged to be used on android and retina devices. | |
*/ | |
public class PixelPerfectCam : MonoBehaviour { | |
/** | |
* The target size of the view port. | |
*/ | |
public Vector2 targetViewportSizeInPixels = new Vector2(480.0f, 320.0f); | |
/** |
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Windows Registry Editor Version 5.00 | |
[HKEY_CURRENT_USER\Software\9bis.com\KiTTY\Sessions\monokai] | |
"Colour21"="255,255,255" | |
"Colour20"="245,222,179" | |
"Colour19"="200,240,240" | |
"Colour18"="0,217,217" | |
"Colour17"="179,146,239" | |
"Colour16"="174,129,255" | |
"Colour15"="122,204,218" |