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import os | |
import sys | |
import bpy | |
output = None | |
input = None | |
info = None | |
error = None | |
write = None |
There are two ways - the first way is just one command run plainly in front of you; the second one runs in the background and in a different instance so you can get out of your ssh session and it will continue.
First make a folder to download the websites to and begin your downloading: (note if downloading www.SOME_WEBSITE.com
, you will get a folder like this: /websitedl/www.SOME_WEBSITE.com/
)
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""" Stream data from the WebSocket and update the Beta posterior parameters online. """ | |
import tornado.ioloop | |
import tornado.websocket | |
class WebSocketClient: | |
def __init__(self, io_loop): | |
self.connection = None | |
self.io_loop = io_loop |
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""" Every 100ms, sample from a Bernoulli and write the value to a WebSocket. """ | |
import random | |
import tornado.ioloop | |
import tornado.web | |
import tornado.websocket | |
class WebSocketServer(tornado.websocket.WebSocketHandler): | |
"""Simple WebSocket handler to serve clients.""" |
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import tornado.ioloop | |
import tornado.web | |
import gen | |
import time | |
import os | |
import tornado | |
file_list = os.listdir("img") | |
counter = 0 |
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import { | |
Object3D, | |
Cache, | |
Texture, | |
PlaneGeometry, | |
MeshLambertMaterial, | |
Mesh, | |
ClampToEdgeWrapping, | |
RepeatWrapping, | |
MirroredRepeatWrapping, |
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# ##### BEGIN GPL LICENSE BLOCK ##### | |
# | |
# This program is free software; you can redistribute it and/or | |
# modify it under the terms of the GNU General Public License | |
# as published by the Free Software Foundation; either version 2 | |
# of the License, or (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# ##### BEGIN GPL LICENSE BLOCK ##### | |
# | |
# This program is free software; you can redistribute it and/or | |
# modify it under the terms of the GNU General Public License | |
# as published by the Free Software Foundation; either version 2 | |
# of the License, or (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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## | |
# A script to split simple, architectural geometry into convex pieces. | |
# | |
# This script makes use of Blender's built-in "Split Concave Faces" clean-up | |
# algorithm to break-up the faces of an object into convex pieces. The script | |
# attempts to identify all the edges that represent convex boundaries, and then | |
# it splits objects up along those edges. Each resulting piece is then made into | |
# a closed object by converting it into a convex hull. | |
# | |
# Be sure to select the object you wish the split into convex pieces before |
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