Source : Learn to combine RxJs sequences with super intuitive interactive diagrams
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#include <stdio.h> | |
#include <stdlib.h> | |
static char * | |
read_stdin (void) | |
{ | |
size_t cap = 4096, /* Initial capacity for the char buffer */ | |
len = 0; /* Current offset of the buffer */ | |
char *buffer = malloc(cap * sizeof (char)); | |
int c; |
Version | Link |
---|---|
ECMAScript 2015 - ES2015 - ES6 | All Features List |
ECMAScript 2016 - ES2016 - ES7 | All Features List |
ECMAScript 2017 - ES2017 - "ES8" | All Features List |
ECMAScript 2018 - ES2018 - "ES9" | All Features List |
ECMAScript 2019 - ES2019 - "ES10" | All Features List |
ECMAScript 2020 - ES2020 - "ES11" | All Features List |
Is JavaScript:
- Synchronous or Asynchronous?
- Single-threaded or Multi-threaded?
- Everything in JavaScript happens inside an Execution Context
- You can assume this execution context to be a big box or a container in which the whole JavaScript code is executed.
- This big box has two components in it:
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import { join } from "jsr:@std/path"; | |
import { Hono } from "jsr:@hono/hono"; | |
import { cache } from "jsr:@hono/hono/cache"; | |
import { logger } from "jsr:@hono/hono/logger"; | |
import { createCanvas, loadImage } from "jsr:@gfx/canvas-wasm"; | |
const baseImageUrl = | |
"https://raw.githubusercontent.com/mattn/longcat/refs/heads/master/public/themes/longcat"; | |
const imageUrls = { | |
head: join(baseImageUrl, "data01.png"), |