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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
using UnityEditor.SceneManagement; | |
using UnityEditor; | |
public class GeneraLadrillos : MonoBehaviour | |
{ |
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##Como nunca me acuerdo lo dejo aqui | |
git checkout --orphan "nombre_rama" | |
git rm -rf ./ | |
git Add Files... | |
git commit -m "nombre_primerComit" |
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import java.security.MessageDigest; | |
import java.security.NoSuchAlgorithmException; | |
public class SHA1 { | |
private MessageDigest md; | |
private byte[] buffer, digest; | |
private String hash = ""; | |
public String getHash(String message) throws NoSuchAlgorithmException { |
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File scriptCreator(String MAC, String interfaz) throws InterruptedException, IOException { | |
File fichero = new File(".tempLixScrip.sh"); | |
BufferedWriter out = null; | |
if (fichero.exists()) { | |
return fichero; | |
} else { |