- Modify & run
dump-sequelize-schema.js
.- It currently uses a few
lodash
methods, so be sure to temporarily install them—or if you feel up to it you can rewrite the script so they're not needed. npm i lodash.sortby lodash.pick lodash.omit lodash.mapvalues
- It currently uses a few
- Inspect
sequelize-schema.json
and make sure it appears represent all of your tables, attributes, indexes, constraints, references, etc... - When you are satisfied, copy and rename
sequelize-schema.json
file into amigration-extras/
directory that is next to yourmigrations/
. Name itinitial-sequelize-schema.json
.migration-extras/
- ->
initial-sequelize-schema.json
- ->
migrations/
- (this folder should probably be empty)
- Run
sequelize migration:create
and then copy the contents of2018XXXXXXXXXX-initial-migration.js
into the newly generated migration script. No additional modifications are required if y
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using UnityEngine; | |
// Adds a backface to the mesh on Start() | |
// Source: http://answers.unity3d.com/answers/280931/view.html | |
public class BackfaceMesh : MonoBehaviour { | |
public void Start () { | |
var mesh = GetComponent<MeshFilter>().mesh; | |
var vertices = mesh.vertices; | |
var uv = mesh.uv; |
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// turns `first second "third fourth fifth"` into ["first", "second", "third fourth fifth"].length === 3 | |
const getParameters = message => Array.from((function*(string){ | |
console.log(string); | |
const encapsulator = ["\"", "'", "`"]; | |
const escape = "\\"; | |
for(let index = 0; index < string.length; index++){ | |
const start = index; | |
const part = string[index]; |
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