Name | Latest Release | Size (KB) | License | Type | Unit Tests | Docs | Notes |
---|---|---|---|---|---|---|---|
The Render Engine | 1.5.3 | MIT | Cross-browser; extensive API; open-source. 2 | ||||
gameQuery | 0.5.1 | CC BY-SA 2.5 | Designed to be used with jQuery | ||||
gTile | 0.0.1 (2008-07-21) | Tile based | |||||
Akihabara | 1.3 | GPL2/MIT | Classic Repro | Intended for making classic arcade-style games in JS+HTML5 3 | |||
The Javascript 2D Game Engine | GPL | Emphasis on gravity/physics/collision detection; uses HTML5 Canvas and ExplorerCanvas for IE support. Focus on limiting CPU usage. 4 | |||||
The GMP Javascript Game Engine |
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http://icarus.parity.io/rain/0xa27528827086ab45b9ce5994aef86cfd39e6a617 |
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// Restify Server CheatSheet. | |
// More about the API: http://mcavage.me/node-restify/#server-api | |
// Install restify with npm install restify | |
// 1.1. Creating a Server. | |
// http://mcavage.me/node-restify/#Creating-a-Server | |
var restify = require('restify'); |
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function key(type, code) { | |
var e = document.createEvent("Event"); | |
e.initEvent(type, true, true); | |
e.keyCode = code; | |
document.getElementById("hplogo").dispatchEvent(e); | |
} | |
setInterval(function() { | |
key("keydown", 37); | |
key("keypress", 37); |
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var fs = require('fs'), | |
step = require('step'), | |
jsdom = require('jsdom'), | |
window = jsdom.createWindow(), | |
Script = process.binding('evals').Script; | |
window.document = {}; | |
window.Ext = {data:{Record:{}}}; | |
var fileNames = [ |
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//http://blog.nodejitsu.com/jsdom-jquery-in-5-lines-on-nodejs | |
var httpAgent = require('http-agent'), | |
jsdom = require('jsdom'), | |
sys = require('sys'); | |
var agent = httpAgent.create('www.google.com', ['finance', 'news', 'images']); | |
//original line: | |
//agent.addListener('next', function (agent) { |