This is the scheme of the ap
i use the node.js server for a match-making thing, a queue of users.
| var module = D2_match_analyzer; | |
| var feeder = { | |
| module: module, | |
| inQueue: 0, | |
| getMatchesForCarry: function(){ | |
| var self = this; | |
| //check how many are in queue | |
| self.inQueue = module.storage.queue.length; | |
| if(self.inQueue){ |
| This is the scheme of the ap | |
|  | |
| * * * | |
| i use the node.js server for a match-making thing, a queue of users. |
| class Fixnum | |
| def convert_base(to) | |
| self.to_s(to).to_i | |
| end | |
| end | |
| i=1 | |
| puts ("Enter input:") | |
| input = gets.chomp |
| class ConvertBase | |
| attr_accessor :input, :result, :binary, :flip, :addOne | |
| def initialize input | |
| @input = input | |
| input = input.to_i | |
| remain = input % 256 | |
| if remain > 128 | |
| remain = -128 + remain % 128 | |
| end | |
| bin = convertToBinary(remain) |
| I'm working on a website(it isn't launched yet) where you can find other players to form a 5 man party | |
| ###Advantages:### | |
| * preassigned role: you select for example MID and the system will find you : 1 carry, 2 supports, 1 offlane | |
| * same skill: every one plays their role as good as you play your role | |
| * party completetion: you are already are 3 players, the system will find you 2 missing players | |
| * Achievements, profile, chat, news feed | |
| * 50% winrate no longer enforced by valve (STOMP / 6kmmr) |
I'm working on a website(it isn't launched yet) where you can find other players to form a 5 man party
###Advantages:###
| MiTza β 10.06.14 23:57 | |
| new sensation | |
| MiTza β 00:09 | |
| i'm sorry, but I'd bang you so hard :/ | |
| Bianca β 00:10 | |
| Tel me where and i will come | |
| MiTza β 00:11 | |
| U from tm ? | |
| Bianca β 00:13 | |
| Yes of course |
| //Match making | |
| //send player | |
| message1 = { | |
| part: 'mm-insert-players', | |
| party: false, | |
| password: "23WDIOJADWdwadDdwa3", | |
| players: [ | |
| '32132132151': { | |
| rating: 1234, |
| describe D2M_Queue do | |
| after(:each) do | |
| queue.clear | |
| end | |
| describe '#remove_by_steam_id' do | |
| it 'should remove player by steam id' do | |
| queue.push(player_1) | |
| queue.remove_by_steam_id(player_1.steam_id) | |
| expect(queue).to be_empty | |
| end |