Skip to content

Instantly share code, notes, and snippets.

View secunit64's full-sized avatar

Madhu Srinivasan secunit64

View GitHub Profile
@secunit64
secunit64 / revert-a-commit.md
Created October 12, 2021 22:13 — forked from gunjanpatel/revert-a-commit.md
Git HowTo: revert a commit already pushed to a remote repository

Revert the full commit

Sometimes you may want to undo a whole commit with all changes. Instead of going through all the changes manually, you can simply tell git to revert a commit, which does not even have to be the last one. Reverting a commit means to create a new commit that undoes all changes that were made in the bad commit. Just like above, the bad commit remains there, but it no longer affects the the current master and any future commits on top of it.

git revert {commit_id}'

About History Rewriting

Delete the last commit

Deleting the last commit is the easiest case. Let's say we have a remote origin with branch master that currently points to commit dd61ab32. We want to remove the top commit. Translated to git terminology, we want to force the master branch of the origin remote repository to the parent of dd61ab32:

@secunit64
secunit64 / custom_game_engines_small_study.md
Created April 6, 2023 12:57 — forked from raysan5/custom_game_engines_small_study.md
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d