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using System; | |
using UnityEngine; | |
[RequireComponent(typeof(Collider))] | |
public class Move3D : MonoBehaviour | |
{ | |
private Camera mainCamera; | |
private float CameraZDistance; | |
void Start() |
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using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
public class GuessUpperSide : MonoBehaviour | |
{ | |
public Text UpperSideTxt; | |
public Vector3Int DirectionValues; | |
private Vector3Int OpposingDirectionValues; |
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