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@ericelliott
ericelliott / fp-lingo.md
Last active February 2, 2023 23:33
A Guide to Functional Programming Lingo for JavaScripters

A Guide to Functional Programming Lingo for JavaScripters

Functional programming gets a bad wrap about being too hard for mere mortals to comprehend. This is nonsense. The concepts are actually quite simple to grasp.

The jargon is the hardest part. A lot of that vocabulary comes from a specialized field of mathematical study called category theory (with a liberal sprinkling of type theory and abstract algebra). This sounds a lot scarier than it is. You can do this!

All examples using ES6 syntax. wrap (foo) => bar means:

function wrap (foo) {
@hsleonis
hsleonis / better-font-smoothing.css
Last active January 12, 2025 12:26
Better font smoothing in cross browser
html {
/* Adjust font size */
font-size: 100%;
-webkit-text-size-adjust: 100%;
/* Font varient */
font-variant-ligatures: none;
-webkit-font-variant-ligatures: none;
/* Smoothing */
text-rendering: optimizeLegibility;
-moz-osx-font-smoothing: grayscale;
@redism
redism / kr_won_to_backquote.sh
Created April 26, 2017 16:20
macOS Sierra에서 원화(₩) 대신 백 쿼트(`) 입력하기
#!/bin/bash
if [ -f ~/Library/KeyBindings/DefaultkeyBinding.dict ]; then
echo "~/Library/KeyBindings/DefaultkeyBinding.dict already exists"
exit -1
fi
mkdir -p ~/Library/KeyBindings
cat << EOF > ~/Library/KeyBindings/DefaultkeyBinding.dict
{
"₩" = ("insertText:", "\`");
@sidneys
sidneys / youtube_format_code_itag_list.md
Created January 20, 2018 11:12
YouTube video stream format codes itags

YouTube video stream format codes

Comprehensive list of YouTube format code itags

itag Code Container Content Resolution Bitrate Range VR / 3D
5 flv audio/video 240p - - -
6 flv audio/video 270p - - -
17 3gp audio/video 144p - - -
18 mp4 audio/video 360p - - -
22 mp4 audio/video 720p - - -
@LeCoupa
LeCoupa / vue_js_cheatsheet.js
Last active October 23, 2023 10:38
Vue js Cheatsheet --> UPDATED VERSION --> https://github.com/LeCoupa/awesome-cheatsheets
/* *******************************************************************************************
* GLOBAL CONFIG
* Vue.config is an object containing Vue’s global configurations.
* You can modify its properties listed below before bootstrapping your application.
* https://vuejs.org/v2/api/#Global-Config
* ******************************************************************************************* */
// Configure whether to allow vue-devtools inspection
Vue.config.devtools = true
@gaearon
gaearon / prepack-gentle-intro-1.md
Last active March 22, 2025 07:22
A Gentle Introduction to Prepack, Part 1

Note:

When this guide is more complete, the plan is to move it into Prepack documentation.
For now I put it out as a gist to gather initial feedback.

A Gentle Introduction to Prepack (Part 1)

If you're building JavaScript apps, you might already be familiar with some tools that compile JavaScript code to equivalent JavaScript code:

  • Babel lets you use newer JavaScript language features, and outputs equivalent code that targets older JavaScript engines.
@Rich-Harris
Rich-Harris / what-is-svelte.md
Last active July 4, 2025 21:38
The truth about Svelte

I've been deceiving you all. I had you believe that Svelte was a UI framework — unlike React and Vue etc, because it shifts work out of the client and into the compiler, but a framework nonetheless.

But that's not exactly accurate. In my defense, I didn't realise it myself until very recently. But with Svelte 3 around the corner, it's time to come clean about what Svelte really is.

Svelte is a language.

Specifically, Svelte is an attempt to answer a question that many people have asked, and a few have answered: what would it look like if we had a language for describing reactive user interfaces?

A few projects that have answered this question:

@mayneyao
mayneyao / notion2blog.js
Last active June 19, 2025 19:02
Notion.so > Personal Blog | custom domain + disqus comment
const MY_DOMAIN = "agodrich.com"
const START_PAGE = "https://www.notion.so/gatsby-starter-notion-2c5e3d685aa341088d4cd8daca52fcc2"
const DISQUS_SHORTNAME = "agodrich"
addEventListener('fetch', event => {
event.respondWith(fetchAndApply(event.request))
})
const corsHeaders = {
"Access-Control-Allow-Origin": "*",
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active August 13, 2025 16:22
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@nandorojo
nandorojo / _app.tsx
Last active August 2, 2022 16:12
React Native Web + Next.js Scroll Restoration
// pages/_app.js
import ReactNativeNextJsScrollRestore from '../react-native-next-scroll-restore'
import { useEffect } from 'react'
function MyApp({ Component, pageProps }) {
useEffect(() => {
const unsubscribe = ReactNativeNextJsScrollRestore.initialize()
return () => {