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| import bpy, os | |
| from random import randint | |
| file = bpy.data.filepath.split("\\")[-1:][0] | |
| print("#"+file) | |
| dump_path = "C:\\dump\\"+file+"\\" | |
| os.makedirs(dump_path) |
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| os.makedirs(dump_path) | |
| for s in bpy.data.scenes: | |
| print(" - scene: ", s.name) | |
| for o in s.objects: | |
| o.select = False | |
| for o in s.objects: | |
| print(" - object: ", o.name) | |
| o.select = True | |
| record_name = o.name + ".fbx" |
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| (حدد تبطين (لامدا (كلمات ن) | |
| (كرر ن قول) | |
| (كونس ن | |
| (جمع كلمات)))) | |
| (لامدا (ن) (كونس ١ ن)) | |
| (حدد تسلسل (لامدا (ن شي) |
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| dnolen: @ul if you look more closely you’ll see there are 2 render passes in Om. One for the root and another for individual components. Note all of this stuff is subject to change and has already been changed for Om Next. | |
| ul: could you briefly explain, where is component rerender is triggered if only its state has been changed and not app state or anything else? | |
| ul: i use custom atom for state which does not notify watches if values has not been changed | |
| ul: and i think this plays bad with my component which rely on updating its state | |
| ul: component's state i mean | |
| dnolen: @ul component local state and app state are not connected in anyway by default | |
| dnolen: again this isn’t any different from React | |
| dnolen: it’s worth spending some time understanding exactly what React guarantees | |
| dnolen: Om just copies that and adds extra stuff | |
| ul: so, component rerender on local-state-only-change is handled by React itself? |
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| ;the script is Arcadia/Components/StartHook | |
| Script attached to 'hook' in scene '' is missing or no valid script is attached. | |
| /opt/UnityBeta/Editor/Unity() [0x179753f] | |
| /opt/UnityBeta/Editor/Unity() [0xde059a] | |
| /opt/UnityBeta/Editor/Unity() [0xde0809] | |
| /opt/UnityBeta/Editor/Unity() [0x1690271] | |
| /opt/UnityBeta/Editor/Unity() [0x16943eb] | |
| /opt/UnityBeta/Editor/Unity() [0xcc38d7] | |
| /opt/UnityBeta/Editor/Unity() [0xcaaac9] |
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| slide.markdown ul{list-style:none;} | |
| ul li:before{ | |
| position:absolute; | |
| line-height:0.5em; | |
| font-size:1.75em; | |
| margin: -0.2em 0em 0em -0.8em; | |
| } | |
| ul li:before {content: "\21B3";} |
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| function download(name){ | |
| var res = [] | |
| Array.prototype.map.call(document.querySelectorAll("img"), function(e){ | |
| res.push(e.getAttribute("src"))}) | |
| var a = document.createElement("a") | |
| a.href = URL.createObjectURL(new Blob([JSON.stringify(res)], {type:"text/json"})) | |
| a.download = name + ".json" | |
| a.click()} | |
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| Error loading /mnt/C/game-builds/the-dims/linux-universal_Data/Plugins/x86/ScreenSelector.so: libgtk-x11-2.0.so.0: cannot open shared object file: No such file or directory | |
| Selecting FBConfig | |
| GLX_FBCONFIG_ID=167 | |
| GLX_BUFFER_SIZE=32 | |
| GLX_DOUBLEBUFFER=1 | |
| GLX_RED_SIZE=8 | |
| GLX_GREEN_SIZE=8 | |
| GLX_BLUE_SIZE=8 | |
| GLX_ALPHA_SIZE=8 |
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| (ns user | |
| (:require [clojure.pprint :as pprint]) | |
| (:use | |
| arcadia.core | |
| hard.core | |
| tween.core | |
| pdfn.core)) | |
| (require '[clojure.pprint :as pprint]) |
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| (ns user | |
| (:require [clojure.pprint :as pprint]) | |
| (:use | |
| arcadia.core | |
| hard.core | |
| tween.core | |
| pdfn.core) | |
| (import ArcadiaState)) | |
| (comment |