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using System.Text; | |
using UnityEditor; | |
using UnityEngine; | |
public class AnimationCurveCreator : EditorWindow | |
{ | |
private const string Title = "Curve Creator"; | |
[SerializeField] | |
private AnimationCurve _curve = new AnimationCurve(new Keyframe(0, 0, 0, 0), new Keyframe(1, 1, 0, 1)); |
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