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#!/bin/bash | |
# Analysis of obfsuscated KoTOR II audio | |
# | |
# *** Stock mp3 encoded with lame | |
# position of LAME : 0x09c (156) | |
# position of Info : 0x024 (36) | |
# | |
# *** KoTOR II obfuscated audio (using bed_001ebo.wav) | |
# position of LAME : 0xc7 (199) |
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#!/bin/bash | |
# Run from location where you have audio | |
# from the <game-dir>/streammusic directory | |
mp3s=( | |
[0-5]*.wav | |
mus_{a,b,t}*.wav | |
evil_ending.wav | |
credits.wav |
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#!/bin/bash | |
# Make sure you have bbe (binary block editor) installed. | |
# Run this from inside the Outlaws install directory. | |
files_to_patch=( | |
glide2x.dll | |
glide3x.dll | |
glide.dll | |
lecaur3d.dll |
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#!/bin/bash | |
source="$1" | |
source_size=$(stat -c %s "$source") | |
offsets=( $(grep --only-matching --byte-offset --binary --text Creative "$source" | cut -d : -f 1) ) | |
# setting the last offset to the size of the file | |
offsets[${#offsets[@]}]=$source_size | |
for ((i = 0; i < $(( ${#offsets[@]} - 1 )); i++)); do |
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#!/bin/bash | |
# $1 - exe part of the archive | |
# Note: | |
# Game ID can also be obtained as | |
# game_id=$(curl -s -o- "$gog_game_url" | pcregrep --buffer-size 1M -o1 "addToCart\('/cart/add/(\d+)'\)") | |
rar_header='526172211a07' |
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