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#!/bin/bash
# Analysis of obfsuscated KoTOR II audio
#
# *** Stock mp3 encoded with lame
# position of LAME : 0x09c (156)
# position of Info : 0x024 (36)
#
# *** KoTOR II obfuscated audio (using bed_001ebo.wav)
# position of LAME : 0xc7 (199)
#!/bin/bash
# Run from location where you have audio
# from the <game-dir>/streammusic directory
mp3s=(
[0-5]*.wav
mus_{a,b,t}*.wav
evil_ending.wav
credits.wav
#!/bin/bash
# Make sure you have bbe (binary block editor) installed.
# Run this from inside the Outlaws install directory.
files_to_patch=(
glide2x.dll
glide3x.dll
glide.dll
lecaur3d.dll
@shmerl
shmerl / gog_cyberia_extract_voc.sh
Last active May 9, 2025 19:26
For extracting GOG Cyberia Voc audio files
#!/bin/bash
source="$1"
source_size=$(stat -c %s "$source")
offsets=( $(grep --only-matching --byte-offset --binary --text Creative "$source" | cut -d : -f 1) )
# setting the last offset to the size of the file
offsets[${#offsets[@]}]=$source_size
for ((i = 0; i < $(( ${#offsets[@]} - 1 )); i++)); do
#!/bin/bash
# $1 - exe part of the archive
# Note:
# Game ID can also be obtained as
# game_id=$(curl -s -o- "$gog_game_url" | pcregrep --buffer-size 1M -o1 "addToCart\('/cart/add/(\d+)'\)")
rar_header='526172211a07'