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| const x = this.cameras.main.centerX; | |
| const y = 500; | |
| const radius = 200; | |
| const borderThickness = 8; | |
| const bgColor = 0x3c3d3c; | |
| const borderColor = 0xf2501c; | |
| const indicatorColor = 0xe91646; | |
| const data = { x, y, radius, borderThickness, bgColor, borderColor, indicatorColor }; | |
| const ttlContainer = this.addTtlIndicator(this, data); |
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| import { scene } from 'components/controllers/SceneController'; | |
| import Phaser from 'phaser'; | |
| export interface HealthBarType extends Phaser.GameObjects.Graphics { | |
| bar: Phaser.GameObjects.Graphics; | |
| x: number; | |
| y: number; | |
| value: number; | |
| percentage: number; | |
| getDamage: (amount: number) => void; | |
| getCurrentHealth: () => number; |
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| import Parcels from 'components/phaser/Parcels'; | |
| import { Vector2 } from 'types'; | |
| import _ from 'lodash'; | |
| import { scene } from 'components/controllers/SceneController'; | |
| import { GAME_CONFIG, TILE_SIZE } from 'shared_code/constants/const.game'; | |
| import Players from 'components/phaser/Players'; | |
| import GlobalState from 'contexts/GlobalState'; | |
| import GameController from 'components/controllers/GameController'; | |
| const DEFAULT_ZOOM = 1; |
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| //? https://github.com/B2tGame/onmo-games-phaser/pull/4/files | |
| (this.mouseUpCallback = null), | |
| (this.mouseOutCallback = null), | |
| (this.mouseOverCallback = null), | |
| (this.capture = !1), | |
| (this.active = !1), | |
| (this.enabled = !0), | |
| @@ -10805,9 +10802,6 @@ var momentData = JSON.parse(onmoHtmlGame.momentDatas); |
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| (this.mouseUpCallback = null), | |
| (this.mouseOutCallback = null), | |
| (this.mouseOverCallback = null), | |
| (this.touchStartCallback = null), | |
| (this.touchMoveCallback = null), | |
| (this.touchEndCallback = null), | |
| (this.capture = !1), | |
| (this.active = !1), | |
| (this.enabled = !0), | |
| @@ -10805,9 +10802,6 @@ var momentData = JSON.parse(onmoHtmlGame.momentDatas); |
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| import OutlineSpriteFX from './OutlineSpriteFx'; | |
| export default class MyScene extends Phaser.Scene { | |
| create() { | |
| const pipeline:OutlineSpriteFX = this.renderer.pipelines.add('OutlineSpriteFX', new OutlineSpriteFX(this.game)); | |
| pipeline.thickness = 3; | |
| pipeline.color.setFromRGB(Phaser.Display.Color.IntegerToRGB(0xff3333)); | |
| const sprite = this.add.sprite(100, 100, 'someSprite'); |
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| contractInput { | |
| coordinateX: '104', | |
| coordinateY: '104', | |
| parcelId: 'C-104-104-V', | |
| size: 2, | |
| boost: [ 0, 0, 0, 0 ], | |
| parcelAddress: 'twinkle-others-smol', | |
| district: 43 | |
| } | |
| /Users/shohan4556/Desktop/Upwork_Projects/aavegotchi-realm-service-consumers/node_modules/@ethersproject/logger/lib/index.js:199 |
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| import { SceneObject } from "types"; | |
| const DEFAULT_ZOOM = 0.01; | |
| const scrollMap = (scene: SceneObject, pointer: Phaser.Input.Pointer, zoom: number) => { | |
| zoom = Phaser.Math.Clamp(Phaser.Math.RoundTo(zoom, -3), 0.01, 1); | |
| if (scene.globalPosition) { | |
| scene.cameras.main.centerOn(scene.globalPosition.x, scene.globalPosition.y); | |
| scene.cameras.main.zoomTo(zoom, 0); |
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| // necessary modules | |
| const { | |
| Engine, | |
| Render, | |
| World, | |
| Body, | |
| Bodies, | |
| Mouse, | |
| MouseConstraint, | |
| Constraint, |
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| function ONMOInit() { | |
| var isUnload = false; | |
| onmoHtmlGame.init({ | |
| unload: function () { | |
| console.log("#unload"); | |
| game.destroy(); | |
| onmoHtmlGame.sendEvent(OnmoHtmlGame.EVENTS.UNLOADED); | |
| isUnload = true; |