This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using UnityEngine; | |
/// <summary> | |
/// A simple free camera to be added to a Unity game object. | |
/// | |
/// Keys: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
license: mit | |
height: 620 | |
scrolling: no | |
border: no |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<svg width="300" height="300" viewBox="0 0 300 300"> | |
<defs> | |
<filter id="paperEffect"> | |
<feTurbulence | |
type="fractalNoise" | |
baseFrequency="0.04" | |
numOctaves="5" | |
result="noise" | |
/> | |
<feDiffuseLighting |