A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
I spent a few hours chasing down just how to get my static assets (css, fonts, images) to load in an Electron app built using electron-forge v6 (https://www.electronforge.io/) and its webpack plugin (https://www.electronforge.io/config/plugins/webpack) while in development mode. There really isn't any documentation available online, either in the electron-forge documentation or in places like blogs or gists or stackoverflow. So I thought I'd put it down here.
Load CopyWebpackPlugin
npm i -D copy-webpack-plugin
Use the plugin to move your directories into place.
# Unix (Terminal) | |
open -a "Google Chrome" --args --disable-gpu-vsync --disable-frame-rate-limit | |
# Windows (Command prompt) | |
start chrome --args --disable-gpu-vsync --disable-frame-rate-limit |