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using System; | |
using System.IO; | |
public class Program | |
{ | |
public static void Main() | |
{ | |
int counter = ReadCounterFromFile(); // Reading the counter value from a file | |
// Incrementing the counter |
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import requests | |
# Define the URL | |
url = "https://source.unsplash.com/random/900x700/" | |
# Send an HTTP GET request to the URL | |
response = requests.get(url) | |
# Check if the request was successful (status code 200) | |
if response.status_code == 200: |
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from pytube import Playlist, YouTube | |
# YouTube Playlist URL | |
playlist_url = 'playlist_URL' # Replace with your playlist URL | |
# Get the playlist object | |
playlist = Playlist(playlist_url) | |
# Iterate through the videos in the playlist | |
for video_url in playlist.video_urls: |
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import jdatetime | |
# Get the current date in Persian | |
today = jdatetime.date.today() | |
# Print the full date in Persian | |
print(today.strftime("%A %d %B %Y")) |
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// ==UserScript== | |
// @name New Jalali Date for Trello | |
// @namespace Seyed Morteza Kamali | |
// @description Jalali date updated for Trello with support for all formats | |
// @include https://trello.com/* | |
// @include http://trello.com/* | |
// @version 0.0.2 beta | |
// ==/UserScript== | |
fetch('https://unpkg.com/jalali-moment/dist/jalali-moment.browser.js') |
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from moviepy.editor import AudioFileClip | |
from tkinter import Tk, filedialog | |
# Create Tkinter root window | |
root = Tk() | |
root.withdraw() # Hide the root window | |
# Open file dialog to select the audio file | |
file_path = filedialog.askopenfilename() |
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{ | |
"tasksData": [ | |
{ | |
"name": "Animals", | |
"localizedName": "حيوانات", | |
"gameType": 2, | |
"orderNumber": 1, | |
"Levels": [ | |
{ | |
"number": 1, |
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public static class ExtensionMethods | |
{ | |
public static TaskAwaiter GetAwaiter(this AsyncOperation asyncOp) | |
{ | |
var tcs = new TaskCompletionSource<object>(); | |
asyncOp.completed += obj => { tcs.SetResult(null); }; | |
return ((Task)tcs.Task).GetAwaiter(); | |
} | |
} |
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// When creating shaders for Universal Render Pipeline you can you the ShaderGraph which is super AWESOME! | |
// However, if you want to author shaders in shading language you can use this teamplate as a base. | |
// Please note, this shader does not necessarily match perfomance of the built-in URP Lit shader. | |
// This shader works with URP 7.1.x and above | |
Shader "Universal Render Pipeline/Custom/Physically Based Example" | |
{ | |
Properties | |
{ | |
// Specular vs Metallic workflow | |
[HideInInspector] _WorkflowMode("WorkflowMode", Float) = 1.0 |
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Shader "Sprite Lit Master" | |
{ | |
Properties | |
{ | |
[NoScaleOffset]_MainTex("MainText", 2D) = "white" {} | |
_Color("Color", Color) = (0, 0, 0, 0) | |
} | |
SubShader | |
{ | |
Tags |
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