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http://courses.cms.caltech.edu/cs179/ | |
http://www.amd.com/Documents/GCN_Architecture_whitepaper.pdf | |
https://community.arm.com/graphics/b/blog | |
http://cdn.imgtec.com/sdk-documentation/PowerVR+Hardware.Architecture+Overview+for+Developers.pdf | |
http://cdn.imgtec.com/sdk-documentation/PowerVR+Series5.Architecture+Guide+for+Developers.pdf | |
https://www.imgtec.com/blog/a-look-at-the-powervr-graphics-architecture-tile-based-rendering/ | |
https://www.imgtec.com/blog/the-dr-in-tbdr-deferred-rendering-in-rogue/ | |
http://developer.amd.com/tools-and-sdks/opencl-zone/amd-accelerated-parallel-processing-app-sdk/opencl-optimization-guide/#50401334_pgfId-412605 | |
https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/ | |
https://community.arm.com/graphics/b/documents/posts/moving-mobile-graphics#siggraph2015 |
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import ARKit | |
import SceneKit | |
let horizontalPoints = 256 / 2 | |
let verticalPoints = 192 / 2 | |
var depthNodes = [SCNNode]() | |
var parentDebugNodes = SCNNode() | |
var sceneView: ARSCNView! | |
// Somewhere during setup |
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// | |
// LazyImageWithLoadingStates.swift | |
// | |
// Copyright © 2023 Alberto Taiuti. All rights reserved. | |
// | |
import os | |
import NukeUI | |
import SwiftUI | |
import SFSafeSymbols |
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extension HTTPURLResponse { | |
/// Returns `true` if `statusCode` is in range 200...299. | |
/// Otherwise `false`. | |
var is2xx: Bool { | |
return 200 ... 299 ~= statusCode | |
} | |
} |