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@HeinrichApfelmus
HeinrichApfelmus / GameLoop.hs
Created October 2, 2012 16:49
Game loop in reactive-banana
{------------------------------------------------------------------------------
reactive-banana
Implementation of an "industry strength" game loop with fixed time step
and variable fps.
See also http://gafferongames.com/game-physics/fix-your-timestep/
-------------------------------------------------------------------------------}
{-# LANGUAGE NoMonomorphismRestriction #-}
module Main where